Originally Posted by Shaki
Great post. Though I'm not sure about some of the "usability" suggestions, because all that little annyoing things have some charm of the oldchool RPGs, I strongly agree with 19&20. Even on hard difficulty, late game is just too easy. I would really, really love to see more powerful bosses. Most memorable things in BG2 for me, were Kangaxx, Firkraag and Shadow Dragon fights. I was thinking about those bastards for the whole playthrough, trying to kill them every time I leveled up, and when I finaly succeded, it was sooo satisfying.


I think there is a certain charm in those "old school quirks" as well. But why not allow a player the option? I personally would probably not use an identify all option. Just a weird thing with me. I would however, likely use a repair all option.