Originally Posted by LordCrash

1) New and improved journal for better orientation/questing

Agreed. Though the Inquisitor way is bad too, since the amount of text eats all the important information. The things that SHOULD be in the journal are: What to do, where (general direction), and how (general info), WHO and WHERE wants this particular thing to be done.

Right now it's more like "Bob needs help finding a shrubbery." Wut?

Originally Posted by LordCrash

2) Hotkey for the hotbar and more hotbar space


Making the UI better is always a good thing.

Originally Posted by LordCrash

3) Add "repair all" and "identify all" for the whole party


GOD YES. Repair all! That is definitely needed. Don't know why it is not implemented already.

Originally Posted by LordCrash

4) Apply sneak command to every linked party member


I'm a bit on the fence on this one. If one of your characters is a ninja, should the rest of the party (cooks) be ninjaing too? It could cause more problems than it solves.

Originally Posted by LordCrash

5) Enable shared gold between linked characters

A toggle button would be nice.

Originally Posted by LordCrash

6) Enable walking on the map

Yes. This would be nice.

Originally Posted by LordCrash

7) Add inventory sorting filter for "item type"

Yes. And pleasepleasePLEASE KEEP the sorting order! DO NOT RETURN IT TO NULL every time you close the inventory.

Originally Posted by LordCrash

8) Relocate crafting/blacksmithing notifications to the actual inventory screen

Blacksmithing and crafting in general needs improvement.

Originally Posted by LordCrash

9) Display equipment comparison of each party member in bartering

Could be good. Not sure if the screen estate makes it possible, though.

Originally Posted by LordCrash

10) Make quest items unsaleable and undisposable and give them a special tab

This should ALWAY be in a game. If not unsaleable, then at least INFORM the player that he's/she's about to sell something important.

Originally Posted by LordCrash

11) Disable crafting if no further improvement is possible


Yes. Good suggestion.

Originally Posted by LordCrash

12) Add legendary/unique stuff to boss drops and treasure chests

Yup. All fine and dandy.

Originally Posted by LordCrash

13) Disable the random system for spells and ingredients at merchants

I'm fine how things are now...

Originally Posted by LordCrash

14) Fix the trigger for the attack on the Homestead in Phantom Forest

Not here yet, but good to know.

Originally Posted by LordCrash

15) Disable rot infection in Hiberheim

Yep.

Originally Posted by LordCrash

16) Disable multiple pets (for kickstarter backers)

Duupiduupiduu......

Originally Posted by LordCrash

17) Add a dialogue option in Cyseal for information about the region

Yes. General info about the level of enemies is important to know beforehand. Otherwise you just kill yourself and get the knowledge anyway. It's just not very realistic to have to die to get to know that "insert-someplace" is bad for your health.

Originally Posted by LordCrash

18) Add sarongs made for non-intelligence based classes/chars

Agreed.

Originally Posted by LordCrash

19) Add endgame content to the game (lvl 20 bosses)

More is better!

Originally Posted by LordCrash

20) Make endgame content more difficult/balanced

Perhaps.