1) New and improved journal for better orientation/questing
I think this would be too much work, work better spent on other improvements. I don't really see a need for it, as I find the current journal perfectly fine.
2) Hotkey for the hotbar and more hotbar space
Yes.
3) Add "repair all" and "identify all" for the whole party
No way! This removes the feel of having certain characters taking the specific roles. I like to have one character that identifies and one that repairs - because I chose them to be like this. This just makes the game more streamlined, I don't like it at all.
What I will put in its place, is the ability to have a "transfer all" option, which allows you to transfer everything in one characters inventory to another character in one click.
4) Apply sneak command to every linked party member
Maybe. But it really doesn't add much for me.
5) Enable shared gold between linked characters
Yeah, maybe.
6) Enable walking on the map
Sure, why not.
7) Add inventory sorting filter for "item type"
Meh, not really. You already have the categories on the side bar for armour, miscellaneous and what not. So this feature doesn't add much for me.
8) Relocate crafting/blacksmithing notifications to the actual inventory screen
Eh.
9) Display equipment comparison of each party member in bartering
Sure, why not.
10) Make quest items unsaleable and undisposable and give them a special tab
No way! Again, this is a stupid change. This game is meant to be thought about, it is a good crpg designed for you to think about every item you have. In these games, you might come upon a rock, and this it is useless at the time, but it could turn out to be really helpful later down the road. By adding what you suggest, it gets rid of this though process. So no!
11) Disable crafting if no further improvement is possible
Sure, why not.
12) Add legendary/unique stuff to boss drops and treasure chests
Yes.
13) Disable the random system for spells and ingredients at merchants
No! I like the random system thank you.
14) Fix the trigger for the attack on the Homestead in Phantom Forest
Not up to here yet. Thanks for the spoiler.
15) Disable rot infection in Hiberheim
Ah, nope. Adds to the freeness of the game. It allows you to experience stuff you have no clue about, so you need to figure it out...
16) Disable multiple pets (for kickstarter backers)
Don't have this, so moving on.
17) Add a dialogue option in Cyseal for information about the region
Sure, why not.
18) Add sarongs made for non-intelligence based classes/chars
Yes.
19) Add endgame content to the game (lvl 20 bosses)
Definitely, yes.
20) Make endgame content more difficult/balanced
Ah, depends on how difficult we are talking about. I don't want too much difficulty. If it is going to be difficult, then the rewards have to be really worth it.