Pretty cool what you've made there and especially amazing how you managed to create a working dialogue - it's something that's causing me a headache... on the other hand it could also be lack of sleep but, whatever. Headache!

Mind telling us what dark magic you used for it? No worries, noone of us here is a Source Hunter. :P


I really like how you recreated the Harrogath character selection by the way, very impressive.

The first act's camp could need some tweaking in terms of fog I think (it looks very off at distance and ends abruptly behind a clean line of trees, so I would rework that border a bit). You can achieve the required grey amount with the post process settings in the atmosphere panel for sure and I bet with a proper fog colour it could look even better! That is, if you didn't change it already (it's only evident on the overall view of the camp which might be out of date. Maybe you don't get to see that far ingame).
I advise to think about the "close up dialogue" option in the game options though, this might make it visible.