1. Well, that diary looks aweful. The current is fine as is. If you want a walkthrough, find one, don't expect the journal to be one (oh, how I hate people expecting the journal just explicitely telling them what to do).

2. Fine enough.

3. No. Defeats the whole purpose of having repair and identify. No.

4. No. What stupid game makes everyone sneak instead of the rogue. What is this even?

5. Not gonna happen. There was a quest in Silverglenn that took gold from another character if your selected didn't have enough, and when I pointed that out to them Octaaf stated that definitely wasn't the intention and gold should remain seperate at all times (I assume it got fixed before release). Understandable seeing it's co-op nature.

6. Teleport? I don't see any reason for this. Simply scroll over there and click, they walk automatically. Seriously.

7. Cause the item type is... well, the sub-tabs. If you want to sort on gear, go to the gear tab. If consumables go to consumables. There's not much point to sort like that if an entire seperate tab just to see them is available. They do need to sort out some bugs here though, but your wish is already granted.

8. Sounds good!

9. Nope. They just need to fix that if you switch characters you really switch them, so it will be compared to the person trading. No need to clutter the screen with 4(!) comparisson windows.

10. HANDHOLDING ALERT. Sorry, this game is not your modern Elder Scrolls game who stops you from being stupid. Don't be stupid yourself. It's not so hard. Try it sometimes. You can only complain if you have a bug, not if you just messed up. Pay attention, don't force the game to pay attention for you. Got plenty of other RPG's that are willing to do so for you if it's too hard.

11. That's reasonable, and a proper suggestion.

12. What about "unique" is difficult to understand. This isn't Diablo and it's all about loot and you can collect a full set etc. It puts an unnecessary focus on something that's not the goal of the game.

13. Haha, no. Doh.

14. Not that far yet, so can't explain. Bugfixes are hardly suggestions though going on the title (to be truth I only read the titles not all the text ;))

15. Lol, no. Stop with the dumbing down suggestions already. Why return to old-school if you just want to crap over it back to the modern age right 1 week after release. Seriously.

16. Bugfix, not suggestion.

17. There's mapnotes, there's directional signs *everywhere*... so, no, not necessary. They just have to adapt. Soft-gloving them this early on and they are really unprepared for the old-school beating coming for them. So no, it wont help new people, it will do them more harm than good. So why do it?

18. Too early for me to tell (first I was 'what's a sarong XD').

19. Hahahaha... No. You remember the old games which end after it was done. Yes, good times right. Not sure why people expect endgame content and post-boss stuff and exploring after the game's done. Would you know how much extra dialogue one potentially needs to write to allow NPC's to say the big baddie is dead. In a braindead environment like The Elder Scrolls that's easy, but with the amount of proper NPC's in OS. Nope, just... nope... not gonna happen.

20. Too early for me to judge here.

So yeah, like Hiver, I disagree with pretty much all of them. And I gave reasons...