Edit: Wanted to change drop chances, ended up changing loot tables of root templates. Oh well. Basically what Shidiwen explains here http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=513057#Post513057 (which I saw afterwards, duh - all that wasted time :D)


So, I guess it would be "TreasureTable.xlsm" modifying the "TreasureTable.txt". But I must have tried everything, setting common/magic/rare of all drops to 0, legendary to 100 - did not work. Modifying all treasure tables to a treasure table which only drops legendary "T_ST_SecGearLegendary", did not work either. What am I doing wrong? How do you change the drop chances?
(testing with legendary so I'd know when it would work)

Edit: Tried to use a clean slate just to test if it actually applied. Did a test with the chest that is sure to drop a sword and a bow.
CYS_Level2Crate
-1, Sword, 100, 100
-1, Bow, 100, 100
This is the code I think it uses to drop a Sword and a Bow. I added another line below as I wanted to see if I could get 2 bows.
-1, Bow, 100, 100

And it still does not work. It only generates 2 items. Modifying characters work fine, but loot? I must be doing something wrong, missing something :X

Last edited by n1x0r; 10/07/14 07:29 PM.