Originally Posted by LordofBones
Then make crafting give specific crafting xp like Charisma does. Problem solved.

The whole "modern generation" thing just makes you lose all credibility. Given the current renaissance of old school RPGs and the continued modding scene of Morrowind, Baldur's Gate, PS:T and so on, it's fairly evident that the "modern generation" has no problem with complicated games.


No, this is precisely the worst way. Its forced grinding. There's nothing wrong with crafting gear. I want to craft gear. I don't not want to stand at an anvil clicking for 5 hours to unlock the ability to click on something else.