Originally Posted by LordofBones
Then make crafting give specific crafting xp like Charisma does. Problem solved.

The whole "modern generation" thing just makes you lose all credibility. Given the current renaissance of old school RPGs and the continued modding scene of Morrowind, Baldur's Gate, PS:T and so on, it's fairly evident that the "modern generation" has no problem with complicated games.


Make the game like an MMO? Umm... no thanks. Go play an MMO if you want to grind mundane tasks for hours on end in a game.

Last edited by Tanist; 10/07/14 02:21 PM.