Originally Posted by Hassat Hunter

EDIT; @Tanist: It only displays the last few conversations.


Damn... wish I would have known that when I started. I didn't really notice it until I went back to look for some dialogues when working on some older quests.

The following is an example of a problem with one of the quests in Cyseal. It concerns the cat in the inn.

For instance, the one with Sam (?) the cat where he talks about a location and item of his. When you speak to him, he tells you where he thinks it might have been lost, but if you continue on through the game questing in other things and then go back to work on that one, the dialogue is no longer there with that hint and when you go back to him to talk to him, he no longer has anything to say about it.


Anyway, if I would have known that, I would have taken notes or used map markers to write down some basic hints from the conversation.

What this game really needs is an in-game notebook.


Yeah... that is it... how about a book that just allows you to put notes in. Nothing special, just a simple text input system. That way I could type in the date, the person I spoke with and some basic hints/facts I got from their conversation.

Heck, I would even like that better than them giving access to the full dialogue in the entire game.

Last edited by Tanist; 10/07/14 02:20 PM.