It's a bit strange request...
The whole idea and mechanics of the game is turn-based.
Just remember real-time in Fallout: Tactics and Arcanum.
Half of the real-time battles in these games were possible ONLY via constant save/load,
given both had AUTO attack.
I would gladly play Divinity in real-time with mechanics of the first Dragon Age, but i'm 99.9% sure it will never happen... And WHY does it have to be in the first place?))))