All of the major skill schools can unlock one or more Talents in the game, except for Witchcraft. It would be nice to reward it with its own perks. A few ideas that come to mind:
1. Staff of Magus gets a chance to cause fear when hitting an enemy.
2. Player has a chance to curse a melee opponent when struck, but can no longer be blessed or encouraged.
3. Immunity to bleeding.
Other ideas are welcome, I just think we need to see something special for putting in the investments. Thoughts?
Last edited by Windemere; 11/07/14 01:55 PM.