Originally Posted by Gyson
Fire has the same problem. For some reason in Divinity, you'll take less damage standing in a fire for 3 turns than you will if you attempt to take 4 steps out of the fire in 1 turn. That makes no sense.


I agree with you here, Gryson. I don't think you should take additional damage within a turn for the steps you take in exiting an environmental hazzard.


DOS2 Mods: Happily Emmie After and The Noisy Crypt

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Nexus Mods