So your saying that repawning enemies, a different story line, and picking up loot off a body vs off the ground make this a completely different game? Next your going to tell me that Max Payne wasn't a shooter because it had bullet time or that OSX isn't an OS because Apple put everything in a different spot and called it something else. Everything you listed was a rearrangement of ideas of existing genres. I could take Diablo and rearrange everything that is already in the game and make pretty close to the same game. BTW I think you should actually go try Diablo out, the game was nothing but quests and story. More loot and respawning enemies doesn't really change much.

I'm not bashing Divinity, I'm having a ton of fun playing it but I also don't sit there and get force fed garbage ideas and pretend like there great.