D:OS offers at least 60 hours of gameplay if you don't rush.
60h / 2h/day = 30 days
No game will ever again be as big as BG2. These times are definitely over. But compared to other modern games D:OS offers a lot of content and I mean hand-crafted content made with passeion and heart and not genereic content like in Skyrim...
Why is it that no game will ever be as big as BG2? Was it so big that it did something horrible that shouldn't be repeated? Planescape: Torment was also long and so were other classic RPG's of those years. I grew up on those RPG's, so Divinity for me is just a miracle come true. I got my co-op buddy hooked! I don't recall the last time when we would actually talk about a game outside of playing it, discussing plans, things we missed, things to try, etc.
Still, there is no reason why free content shouldn't be released for this game. It would add a few good hours.