@Wright: That's why I think you should not get punished for saving AP when you're standing on burning/poisonous ground.
However, I do think the punishment for using a 3AP attack while on damaging ground should be equal to the punishment for 3AP worth of walking through damaging ground. This would probably involve toning down the damage per AP, while making it apply to more different circumstances. It should definitely done by AP, not by distance or some other metric (thus, characters with good movement speed are better at saving themselves -- makes sense).
And if you're trying to cast a 7AP spell while on damaging ground? That should be tantamount to suicide. Unless you end the casting somewhere else, in which case I guess you can make the argument you shouldn't be hurt at all (ex: teleporting yourself out).
Last edited by ScrotieMcB; 11/07/14 09:14 PM.