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Joined: Jul 2014
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stranger
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Hail!

Sorry for my bad english smile

I like the Teleporter Pyramid in Divine Divinity. Its worked all around.

But here, if i put one on the ground at the Black Cove, and i will teleport to Cyseal, the Pyramid doesnt stay on the ground in BC, going back to my inventory ..... why?

Thx!

Joined: Jul 2014
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Just guessing, but I'd assume the pyramids don't work between "zones" and Black Cove is likely considered a different zone than Cyseal. I base this on the fact that (playing duo) if one of us enters Black Cove the other player is forcibly teleported along, as opposed to if one player teleports within parts of Cyseal, the other player can stay behind. Same thing going to/from the End of Time, for instance; if one player goes, the other (and the entire party) gets teleported as well, whether they're linked or not.
I do rememnber the game saying something about there being a limit to the range of the pyramids or some such.

Joined: Jul 2014
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I dont know why are limited in this game.

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There's a help box that comes up after you get the pyramids saying that they're now bound to your soul, and if you travel too far from them they will just reappear in your inventory. Not sure how too far is...


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