Originally Posted by Mikus
Originally Posted by Tanist
I think they know that already though and the way that you see it now is as is intended. /shrug


Or they just didn't have time to hand-place loot in the world, considering the size of the game. Who knows... they ain't saying.


Well, considering this style of loot system is present in every game they have made (Divine Divinity, Beyond Divinity, Divinity 2, and now Divinity:Original Sin), I would say the odds are not in your favor.