I'm not a fan of the current loot/itemization system. It can create vastly different experiences between two games, and not in a good way. It also clearly encourages and rewards both save-scumming and container hoarding (why open that chest now when you don't really need it, since the contents will scale to your level later on). None of those are good things.
You folks arguing with Tanist should know he'll continue to argue that the loot system is perfectly fine until his dying breath. It's his thing every time the subject comes up. Eventually he'll fall back on the "this is how all Larian games are done, so love it or leave it" line (if he hasn't already). He'll also suggest using a mod to fix any issues you have with the loot system, without actually knowing what that even involves.