Thank you. That was extremely helpful.
Text file uploaded here -
http://speedy.sh/SC46U/TreasureTable.txtHow do you get it into your game data?
Changelog
Bosses have an increased payout.
Rings are more common than amulets now, you got one necklace slot and two fingers amirite?
Secondary gear such as boots and bracers more common
Increased rarity (slightly) accross the board and elites and bosses will drop more loot in general
Rare drops now have a 10% chance of being Legendary
Uncommon have a 25% chance to be Rare (Increase of 5%)
Random Loot is now less Junk
No changes to shops or containers specifically.
Considering making Lucky much more worth the investment of skill points.
Question. There is a drop item called Precious referenced in the tables but I cannot find an item detailing what this is or values for it, does anyone know?