Originally Posted by gmbodhi
Originally Posted by Gyson
..Eventually he'll fall back on the "this is how all Larian games are done, so love it or leave it" line (if he hasn't already)..


This line makes me laugh every time. It's like you're saying someone's retarded and have the rebuttal being "that's the same with his dad!".

So it's in the genes...got it.

I agree, it is a ridiculous argument. And yet, surprisingly, Tanist has used it in every loot argument from here to the Steam forums.

Originally Posted by DekarTheDragoon
I will say beyond a shadow of a doubt that if I couldn't save scum I would have enjoyed the game way less. It's great that people like the random take-what-you-get system, but I am absolutely in to min-maxing and couldn't care less about that. Especially when there's such a black and white line to which modifiers are good and which aren't. There's no reason both ways to play the game can't exist.

I dislike that save-scumming is both possible and rewarding. However, I also feel that the loot system should be improved so that players aren't feeling like they're screwed without save-scumming. I would love to see itemization at a point where players don't even feel like they need save-scumming, and for save-scumming to be removed out of the equation (and not even missed).