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Joined: Jul 2014
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Currently the recipes log just contains copy of crafting books we've read which is kinda lame IMO.

I think a better structured recipes log which would show each craft that you learned with its needed resouces/tools would be very appreciated by most players.

So here is a very basic draft:

Code
|---------------------------------------------------------------------------|
|                         [Search...] [Filter:Food;Drink;Weapon;Potion;...] |
|                                       (dropbox)                           | 
|          ------------------------                                         |
|         |- Bread(Click to show) -|                                        |
|  |-------------------------------------|                                  |
|  | Type:Food         Effect(If Known):Healing (Hover your mouse to        |   
|  | Ingredient:No                       |       see healing amount.)       |
|  |                                     |                                  |
|  |       (Item description)            |                                  |
|  |                                     |                                  |
|  |        ---------------              |                                  |
|  |   Resources/Ingredients needed      |                                  |
|  |                                     |                                  |
|  |   [Image] Floor + [Image] Bucket of Water(Hover your mouse to see      |
|  |                                     |     ingredients' recipe.)        |
|  |                                     |                                  |
|  |      OR (Alternative recipe)        |                                  |
|  |                                     |                                  |
|  |    [Image] Floor + [Image] Cup of Water                                |     
|  |                                     |                                  |            
|  |                                     |                                  |
|  |                                     |                                  |
|  |-------------------------------------|                                  |
|                                                                           |   
|                                                                           |   
|                                                                           | 
|---------------------------------------------------------------------------|



So that's the basic idea which I hope you would, of course, make it look even better by adding features I may have forgot.



Also, I think item's tooltip could also get some improvements


Draft:

Code

|--------------------------------------|
|               -Bread-                |
| Type:Food                  AP Cost:3 |
| Ingredient:No                        |      
|--------------------------------------|
|                                      |  
| [Image] (Item Description)           |
|                                      |   
|       ----------------------         |
|            -Propertie(s)-            |
|                                      |
|    Heals for x (Positive property, green colored)
|    Thirst: +1 (Fictive negative property, red colored)
|--------------------------------------|
| Common                       0.3  20 |
|--------------------------------------|

Last edited by Slayer418; 12/07/14 06:43 AM.
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yeah that could be useful

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stranger
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up ?

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anyone?

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Improvements to the crafting UI like this have already been requested on the forums over the past few months - check out the archived beta forums as well. I know the "Beta UI Wishlist" thread has some interesting ideas and mockups.

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Oh, I see =/. I hope they will listen to our requests eventually then, with the game success they should just be more motivated to improve it even more (because it's close to perfection, to me atleast).

Last edited by Slayer418; 12/07/14 08:03 PM.
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Yeah, I've been spamming the forums for months asking for improvements to the UI in general - and they actually did implement several over the course of the alpha and beta (again, see the Beta UI Wishlist thread). Like I've said elsewhere, I just think they've been stretched a little thin - and have also until now been prioritizing gameplay balance changes over interface improvements - but there are still patches to come, and we might get some nice surprises now that I assume the gameplay is finally in the state they want it. (Or at least it should be, since the game is already released!)


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