I'd go as far as to suggest that high-end talents need to be looked at as well. There's such a disparity between mage and rogue archetype talents, and warrior talents, that it's almost painful, balance-wise.
Rogue archetypes (MM, SC) and warrior (MaA) archetypes share Leech and Zombie, but the MaA prerequisite talents blow every other talent out of the water with just how powerful they are. Rogues get Guerrilla and that one sneak talent that lets you move at normal rate when sneaking (which is more utility than anything), and Mages get that +2m range talent and that +1 Int talent, and...that's about it. Demon and Ice King are horrendous, with only the Geomancer talent being anywhere near MaA talents, and even then it's still trailing far behind.