Originally Posted by Zalexard
There's also a combination in the same school. Water + "ice" (winterbreath I think) will make frozen ground that you can slip on. Or hitting someone that is wet or chilled with ice shard or piercing ice shard will also leave some residue on the ground on which you can slip too (edit: I think it'll leave some ice on the floor regardless of the status inflicted on the enemy, he might as well not be wet or chilled and it'll leave a small portion of the ground frozen).

Not exactly what you wanted but it's also useful.


Yea, that's exactly what I'd like know more about. Thanks for sharing.

When a target slips on it, is it effectively like a Knockdown or something different? And how many turns does that "slipped" status last?