What i don't like about your system is that it has most impact on the start of the game and less later. The difference between 1 attribute point when you have 4 or 5 is large. Whether you have 13 or 14 is a small difference. So your system doesn't scale. I also don't like the idea of starting with very little AP, as fights are hard enough in the beginning, and it's a non-fun penalty. Add to that the chance of fumbling spells, it would be all about getting certain attributes to 8,so that you can actually start to play. And from there make less and less difference.

Last edited by FelixDK; 12/07/14 11:28 PM.