<?xml version="1.0" encoding="utf-8"?>
<CheatTable>
<CheatEntries>
<CheatEntry>
<ID>567</ID>
<Description>"Camera Tweak"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<Color>FF0000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscan(zoommaxcheckAOB,D9 05 ** ** ** ** D8 93 ** ** ** ** DF E0 F6 C4 05 7A 08)
registersymbol(zoommaxcheckAOB)
label(iCameraZoomOffset)
registersymbol(iCameraZoomOffset)
zoommaxcheckAOB+8:
iCameraZoomOffset:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
unregistersymbol(zoommaxcheckAOB)
unregistersymbol(iCameraZoomOffset)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>560</ID>
<Description>"Zoom Out More"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<Color>FF0000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
label(pCamera)
registersymbol(pCamera)
label(fCustomZoomMax)
registersymbol(fCustomZoomMax)
label(fZoomOutMax)
registersymbol(fZoomOutMax)
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
mov [pCamera],ebx
fstp st(0)
fld dword ptr [fCustomZoomMax]
mov eax,[iCameraZoomOffset]
fcom dword ptr [ebx+eax]
originalcode:
fnstsw ax
test ah,05
exit:
jmp returnhere
///
pCamera:
dd 0
fCustomZoomMax:
dd (float)200.0
///
zoommaxcheckAOB+c: //"EoCApp.exe"+147D2B:
jmp newmem
returnhere:
[zoommaxcheckAOB+2]:
fZoomOutMax:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
zoommaxcheckAOB+c: //"EoCApp.exe"+147D2B:
db DF E0 F6 C4 05
//Alt: fnstsw ax
//Alt: test ah,05
unregistersymbol(pCamera)
unregistersymbol(fCustomZoomMax)
unregistersymbol(fZoomOutMax)
</AssemblerScript>
<CheatEntries>
<CheatEntry>
<ID>566</ID>
<Description>"Current Zoom"</Description>
<LastState Value="??" Activated="0" RealAddress="00000000"/>
<Color>0000FF</Color>
<VariableType>Float</VariableType>
<Address>pCamera</Address>
<Offsets>
<Offset>45C</Offset>
</Offsets>
<Hotkeys>
<Hotkey>
<Action>Set Value</Action>
<Keys>
<Key>16</Key>
<Key>8</Key>
</Keys>
<Value>19</Value>
<ID>0</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
<CheatEntry>
<ID>568</ID>
<Description>"Custom Zoom Max"</Description>
<LastState Value="??" Activated="0" RealAddress="077B0024"/>
<Color>0000FF</Color>
<VariableType>Float</VariableType>
<Address>fCustomZoomMax</Address>
</CheatEntry>
<CheatEntry>
<ID>561</ID>
<Description>"Game Default Zoom Out Max (Reference)"</Description>
<LastState Value="??" Activated="0" RealAddress="018B5550"/>
<Color>000080</Color>
<VariableType>Float</VariableType>
<Address>fZoomOutMax</Address>
</CheatEntry>
</CheatEntries>
</CheatEntry>
<CheatEntry>
<ID>563</ID>
<Description>"Camera Angle Tweak"</Description>
<Options moHideChildren="1"/>
<LastState Activated="1"/>
<Color>FF0000</Color>
<VariableType>Auto Assembler Script</VariableType>
<AssemblerScript>[ENABLE]
//code from here to '[DISABLE]' will be used to enable the cheat
aobscan(cameraanglereadAOB,D9 5C 24 1C 8B 54 24 1C D9 44 24 54 89 97)
registersymbol(cameraanglereadAOB)
label(fCustomCameraAngle)
registersymbol(fCustomCameraAngle)
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
newmem: //this is allocated memory, you have read,write,execute access
//place your code here
fstp st(0)
fld dword ptr [fCustomCameraAngle]
fstp dword ptr [esp+1C]
originalcode:
//fstp dword ptr [esp+1C]
mov edx,[esp+1C]
exit:
jmp returnhere
///
fCustomCameraAngle:
dd (float)1.0
///
cameraanglereadAOB: //"EoCApp.exe"+149D98:
jmp newmem
nop
nop
nop
returnhere:
[DISABLE]
//code from here till the end of the code will be used to disable the cheat
dealloc(newmem)
cameraanglereadAOB: //"EoCApp.exe"+149D98:
db D9 5C 24 1C 8B 54 24 1C
//Alt: fstp dword ptr [esp+1C]
//Alt: mov edx,[esp+1C]
unregistersymbol(cameraanglereadAOB)
unregistersymbol(fCustomCameraAngle)
</AssemblerScript>
<Hotkeys>
<Hotkey>
<Action>Activate</Action>
<Keys>
<Key>16</Key>
<Key>106</Key>
</Keys>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Deactivate</Action>
<Keys>
<Key>16</Key>
<Key>111</Key>
</Keys>
<ID>1</ID>
</Hotkey>
</Hotkeys>
<CheatEntries>
<CheatEntry>
<ID>565</ID>
<Description>"Shift -: Look Down || Shift +: Loop Up"</Description>
<LastState Value="??" Activated="0" RealAddress="10090015"/>
<Color>000080</Color>
<VariableType>Float</VariableType>
<Address>fCustomCameraAngle</Address>
<Hotkeys>
<Hotkey>
<Action>Decrease Value</Action>
<Keys>
<Key>16</Key>
<Key>107</Key>
</Keys>
<Value>0.1</Value>
<Description>Tilt Down</Description>
<ID>0</ID>
</Hotkey>
<Hotkey>
<Action>Increase Value</Action>
<Keys>
<Key>16</Key>
<Key>109</Key>
</Keys>
<Value>0.1</Value>
<Description>Tilt Up</Description>
<ID>1</ID>
</Hotkey>
</Hotkeys>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatEntry>
</CheatEntries>
</CheatTable>