Reading this whole thread has taken awhile. To make a point that would have been better stated earlier.
I enjoy when i accidentally rush into a battle (Dietmar), realize I've compromised my position, and manage to succeed, or better, get that "Ah..ha!" moment and understand what needs to be accomplished in order for me to win.
Life is about learning as you go. If you aren't growing as a master mind strategist (or person for that matter) then what is the point of living? Grow, and expand your understanding so that you may win before the first move of the battle is even taken.
As one of my good friends once said, "They say people can change, but is that really true? If they decide they want to fly, will they grow wings? I don稚 think so. You don稚 change yourself. You change how you do things. You have to make your own way. You have to create a way to fly, even while you stay the same. "
Nicely said.
I found the whole area with Evelyn to be ridiculously easy even on hard. I mean seriously, it wasn't even remotely a challenge and I could have done it without armor and crap weapons.
What I did was setup an ambush point at the doors between the rooms. I placed a warrior with the "attack of opportunity" ability behind the door so that anyone who went through got smacked. I also dragged a large item to make sure the door only allowed a single path through it.
I also placed my pyramid in the room (with stealth) before the fight and used it to send the rogue over stealth to backstab and drop some arrows with various effects before I had them warp back the following turn.
I had my caster drop some oil and put it on fire as soon as the bulk of the NPCs got close to the entry way.
It really was an easy fight.
Yes, there are several different ways to handle it, you can basically play with those enemies as you want.
Anyway, i suggested doing a better, deeper harder difficulty as a dlc, a proper difficulty increase because i saw that the devs dont really even have time for that.
And now, this is one of the reasons why i mean to make a mod out of it.
Although there will be other adjustments to the game in it and it surely wont be simplistic changes to HP and damage.
Tinker, Tailor, Hunter mod.
Could use a few other people there too since i mean to add several new quests to the game too.