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kobol72 Offline OP
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Originally Posted by thebigJA
You don't need RadeonPro.

And just download SweetFX Configurator. It installs SweetFX properly in all your games and lets you tweak the setting for each game individually, even while playing and without editing text files.

Get the newer one with sweetfx 1.5.1 in it. I'm using it now, works perfectly with this game. (Some game you need to check a little box in Configurator so it splits the install, like say GTA4)


SweetFX Configurator does not work for me on Win 8.1.

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For me too.

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kobol72 Offline OP
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I wonder will there be a new version of RADEONPRO anytime soon ?

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No new version on the site.

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kobol72 Offline OP
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Indeed!

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http://www.nexusmods.com/divinityoriginalsin/mods/24/?

You should check this texture mod, it comes with in-built sweetfx as well. It is pretty sweet as it improves textures also.

Same guy has another mod for characters also in the nexus.

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kobol72 Offline OP
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Nice, but you can achieve the same thing by SweetFX sharpening.

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kobol72 Offline OP
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Anyone have better preset ? Please post it in here !

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kobol72 Offline OP
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Did you check the new GTX 970 benchmarks


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Originally Posted by kobol72
Nice, but you can achieve the same thing by SweetFX sharpening.


Not even close, actually. In the texture mod he isn't simply doing higher-res versions of the original textures, he's substituting new textures for the original ones and the differences are often stark. Yet, the changed textures are so well-done and tasteful that they don't stand out like sore thumbs but are nicely integrated into the game's standard graphics presentation. There are quite a lot of complete texture substitutions that are also higher-res at the time, etc.

I actually use the texture substitutions but don't use the Sweet-FX portion of the mod at all (in case you didn't know this was possible--just don't add anything to the game's standard "shipping" directory, but of course add the textures to the "Data" directory.) The textures make the difference for me--SweetFX adds little to nothing to the way I setup the game's renderer--I turn off DoF, and I use either the SMAA x1 or FXAA option (I keep oscillating between them) but have sort of settled on SMAA x1 as my preferred.

I'd like to see an SMAAx2/x4 option for the in-game engine settings, though, because I've discovered that external types of post processing/FSAA (as found in Radeon Pro or other such utilities) don't really work well or even at all with D:OS because of the way the Unity engine renders internally. I'd *really* like to see an in-game SMAAx2/x4 option for the game! Yea, it'll hit frame rates but I'm a single-player guy and am in it for the quality of the graphics as opposed to some numb-headed FPS comparisons, etc.

I've also noticed, parenthetically, that as of the 169 version of the game the texture-streaming option turned on no longer causes the slight hitching/stuttering I was getting pre-169 until I turned the setting OFF. Don't know if that's because the original implementation of texture streaming in the game has been fixed or whether it is because the option has simply been turned off/disabled permanently...;) Either way, I'm a happy camper!


I'm never wrong about anything, and so if you see an error in any of my posts you will know immediately that I did not write it...;)
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