I'm new to RPG's and love what I'm seeing here but am totally unfamiliar with the lore and such of this particular "world" outside of what I have seen so far in 119 hours of play. Yes, I said 119 hours and even playing on easy I'm nowhere near resolving many quests or dealing with end-game "bosses." And while I don't welcome plot spoilers, I must say I'm running into frequent dead ends when I cannot get through various doors and gates because of a lack of keys or magic. But its all good, I'll figure it out eventually. I hope.
I do look forward to DLC's and I do like sandbox games though I accept that the sandbox concept no doubt makes balancing a game very difficult for the designers. My only similar experience is with the recent XCom: Enemy Unknown release where, upon the final battle, the game ends...period. No more game, all you can do is start over from scratch. That is sort of frustrating to me because I get sucked into a world then locked out of it. But if Larian can find no other way to design this game or its successor, I guess I can live with the "final showdown" sort of situation.
What is important to me is the level of quality and care that goes into a game and D:OS has character in spades, so please keep up the good work and bring us more!