We just released the first official patch for Divinity:Original Sin which introduces the concept of AI personalities.
During character creation, you can now select a specific personality for your characters. When a personality is active the AI will automatically make dialogue choices (based on its personality) for the avatar that isn't selected.
In addition to this, we've made a lot of improvements as well as bug fixes and balancing changes.
You'll also notice that you can now publish to Steam Workshop using the Divinity Engine Toolkit.
- Fixed issue with inventory tabs, sometimes resulting in missing icons in the UI