There are some script commands that you can (theoretically) use to change the atmosphere.
The triggering event:
OnTimer (FIXEDSTRING:timerName)
Throw when a timer has ended
Funcs that change the atmosphere:
SetAtmosphere (FIXEDSTRING atmosphereTriggerUUID, FIXEDSTRING atmosphere)
Changes the atmosphere of the trigger
ResetAtmosphere (FIXEDSTRING atmosphereTriggerUUID)
Resets the atmosphere of the trigger