Yeah, I didn't want to get into the discussion of zombie because it is another skill that needs some adjusting.
It would be a serious detriment in the long run if your characters didn't become superhuman gods of two turn wins.
Really? I was enjoying the battles that lasted a bit longer. The trivial 2 turn kill on a boss like the source spider are rather boring.
Anyhow, I hope they do a pass on skills at some point. I'd like to see the healing mechanics come in line with their other heal skills.