Originally Posted by ScrotieMcB
Originally Posted by lmyyyks
I think if the game is designed to have you think 10 at least seconds to steal anything from each room then you will soon give up stealing.
I think it is important that stealing not be nerfed into the ground... merely nerfed. Right now it's too easy, but it shouldn't be made impossible. Changes should be curbed by moderation and common sense.

Being able to use Walk in Shadows right in front of an NPC and have them think nothing of it, then they see plates and cups move off the table then disappear, all without paying it any mind... that's just not common sense. If that happened to me in my house, and I lived in a world where magical invisibility was a thing, I'd probably figure out what was going on. No idea what I'd do about it, but I'd know some invisible dude is stealing from me.

Players should understand that this whole stealing thing is just a part of the game but not an integral part. You can complete every single quest without stealing or killing non-hostile NPCs. The game is meant to be flexible, so Larian allows you to steal things using some tricks. You want more challenges to exercise your brain, Larian offers that as well. There are lots of puzzles in this game, some are so difficult that people have to come to open threads asking for solutions, just that they are not about stealing.

This is a game, and we don't talk reality and common sense, please. With half an eye open you can still identify a suspicious person moving in the disguise of an extra barrel in your own house even when that barrel is out of your "cone of sight".