Hey! I found how to solve the name problem
So
first Copy : Extracted Divinity\Public\Main\localization\Stats.lsb
paste in C:\Program Files (x86)\Steam\SteamApps\common\Divinity - Original Sin\Data\Public\NAMEOFMOD\Localization\
then Open your Mod's Stats.lsb with lstool, here there is reference for all Object name.
you can modify one, or right click to clone a node (go bottom of the list for find the new cloned node)
Edit on node :
Enter value in content, "Ranger Axe", the Object Screen Name.
Enter value in UUID "WPN_DexAxe_01" ,the Object reference.
Save and reload the module to work.
Oh and thanks Koutetsusteel for sharing your discovery
Last edited by TetedeBUG; 16/07/14 07:20 AM.