Hey! I found how to solve the name problem


So

first Copy : Extracted Divinity\Public\Main\localization\Stats.lsb

paste in C:\Program Files (x86)\Steam\SteamApps\common\Divinity - Original Sin\Data\Public\NAMEOFMOD\Localization\


then Open your Mod's Stats.lsb with lstool, here there is reference for all Object name.

you can modify one, or right click to clone a node (go bottom of the list for find the new cloned node)

Edit on node :
Enter value in content, "Ranger Axe", the Object Screen Name.
Enter value in UUID "WPN_DexAxe_01" ,the Object reference.

Save and reload the module to work.

Oh and thanks Koutetsusteel for sharing your discovery



Last edited by TetedeBUG; 16/07/14 07:20 AM.