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WARNING
If you don't know what the void dragon is don't read any further, massive spoilers ahead!





So I managed to get to the final boss (I know that it's the final boss because I had to google, see below) of the game: the void dragon. Unfurtnetly I can't find any kind of strategy to survive this fight because

a.) You have to babysit Astarte (heal her like there's no tomorrow). That looses obviously APs and these are really rare for that fight anyway.

b.) The void dragon itself doesn't take really damage. I guess he just has like 10k hitpoints or something? My weapons are in the range of 100-350 and normally need a huge amount of APs.

c.) The void dragon spawns everytime mobs which damage my party (or stun them like there's no tomorrow for 3-5 rows) or Astrale.

I even lowered the difficulty to low, but it doesn't help. Ironically on that skill level, in the first round, the void dragon lowered Astrales health to 1 hitpoint or something. Is that as supposed to work? On easy? Did the latest patch change anything which shouldn't?

I googled that there's a "lava core" spell which can help to defeat the void dragon. Where can I find / buy it? I think I looked everywhere already!

Any basic hints would be really cool, thanks!

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I used summons to distract the dragon from Astarte.

For the summoned enemies, I used charm, freeze and knock down to thin their numbers so that at most there was the dragon and one summoned enemy active per turn.

The dragon can be stunned, knocked down, etc. as well. It as really good body building and will power though so you need to get those down with skills to increase your chances.

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I just kept casting an elemental shield on Astarte which pretty much left her at invincibility mode. By late game on my lone wolf playthrough both characters had all four of them EACH so no problems protecting her there.

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wow rly? he is so easy i killed him in 3-4turns on hard. One stun and gg.

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Why do you need to bother with Astarte? She heals herself. You just need to position your team correctly.

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Originally Posted by Kabada
Why do you need to bother with Astarte? She heals herself. You just need to position your team correctly.


Well, when the dragon attacks first, taking away 70%+ of her health and all the dragon's summons can attack her before she gets the chance to heal (the likelihood of preventing them all from hitting her is pretty remote) I have yet to make it to the second combat round on easy. I might try casting invis on her before engaging combat next time I play (it's a pity that she can't be targeted for teleport).

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For those confused, the latest patch changed the "spawn" levels of the enemies here from *10* (cakewalk) to *20* (holy-crap, wtf is going on) so anyone who has not played this with latest patch need not apply for comments here. The combat was very easy and now it is.. not wink

So the void dragon fight is actually a huge challenge now, enemies hit extremely hard and have a variety of effects too (and they respawn, so you want to stun them, but not kill them), where before Astarte could literally outheal the enemies with a random heal from you, now you have to actually protect her actively. Only large scale crowd control and stun attacks on the dragon make it managable.

This change was one of the major balance changes Larian did recently.

Also just as an aside.. but you can stun the dragon and heal Astarte yourself, it was needed even when I did this boss on the pre-patch fight levels, but now it's gotten a major tactic. I don't even bother going anywhere closer than Astarte stands to attack the dragon, I just hold enemies away from her via ice-walls and attack dragon with ice shards and anything that can freeze or stun.. and meteor shower ;P

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The voiddragon fight wasnt that hard. The key to success is cc as all the others have pointed out. Once I knocked the dragon down, my knight took out almost all of the dragons hp with flurry, oath of des buff and the trait that increases dmg against crippled/slowed/knocked down enemies.
The only problem was that Astarte never moved during the fight and only casted water of life. I dont know if that is a bug or not but she was useless in the fight and didnt even heal herself. In the previous fight against the deceiver she would move,attack and cast a different spells.

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I just did this last night and I didn't find it that hard at all but maybe I was just lucky ?
--
This was on normal. I played the whole game on normal. My party consisted of two mages and two warrior (the one I created was one handed with shield but by the end of game had a 250 damage weapon nearly equal to Madora two hander which was aruond 350).
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When I started the game I did not no the classes of the two companions if I play again I will make things more diverse and not create a warrior.

Last edited by meme; 19/07/14 02:26 PM.
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While my only attempts at the dragon fight had been on easy (everything up to and including my first few attempts at the second last battle (without the soul forge repair) were done on normal), thanks to getting invis on Astarte I managed to down the dragon. I actually entered combat early due to some bad character movement, but once things were underway it was like defeating the guardian statues in Hunter's Edge using just summons, about as quick as beating a gorilla to death with a feather.

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I just beat the game on hard and had no problem killing the Void Dragon at level 20 with 2 glass cannon mages, 1 ranger, and 1 2h warrior. I pretty much just chain CC'd him and his minions the whole fight. It's really strange being able stun and knock down the last boss for multiple rounds.

Also slightly disappointed there wasn't final boss music...

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For me with characters that were far from min-maxed I'd say that roughly one in ten or more CC attempts actually worked. I had the dragon frozen once or twice, and knocked down perhaps three times in the whole fight and I didn't bother doing that to the minions, they focussed on my summons for the most part (as did the dragon). Watching a dragon stomp on a spider three times in a row and miss all three times kind of made up for the lack of CC.

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I think I got lucky with that fight. My fighter was my only character wearing rather good equipment.
I had her run to the side of that dragon, and the entire fight the dragon was attacking her.
I had my rogue continuously backstab the dragon while Madora and Jahan would occupy themselves with the dragon's minions and keeping Astarte safe.

It took me a fair bit of time to take the dragon down. My rogue's attacks had a lousy 60% to hit and didn't do much damage. My fighter was out of the fight most of the time, but she was an amazingly resilient punching bag.

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I'll add my two cents. I just beat this literally 2 minutes ago. My game is all patched up and everything. I had two lone wolf characters. Both toons were level 21 for this.

My first toon was a Rogue with some witchcraft and Aerothurge.
My second toon was a full on sword and shield warrior

I wish I had known I had to protect That chick before going into the fight, I failed many times cause it's almost impossible for a rogue and a warrior to hold everything off of her, and she is a retard who wont heal herself.

Basically what I had to do was stun the dragon and hit him with everything I had. I used Inspire and nullify resistance for all enemies on my warrior. (Note my rogue has a stupid high initiative so my stun went off before dragon could summon)

When the first stun was about to end I was able to knock down the dragon with my rogue. two turn later I used both my lightning spells from the rogue and landed one more stun. This allowed for the kill

I was able to end the dragon in 5 turn of pure dps on him. I did get lucky though if any of those stuns failed I surely would not be writing this message now.

My advice to anyone who can, bring a healer to heal the chick, and maybe make her invisible.

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Just a long boring fight, no strategy required...i was hoping for more.

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I think my game might be bugged. Every time I start a fight with the Trife, save mid way and reload, the next hit to the Trife restores it to full health, starts the same dialog you encounter at the beginning of the fight, and it starts all over. Is this a bug or is it Larian's retarded approach to forcing the player to finish the fight in one attempt?

A similar thing happens with Death Knights. Casting Death Knight's Bane, saving, and then reloading causes the knights to become invulnerable again, while your spell is still locked in cooldown.

Edit: Just finished the game. Had to do everything in one attempt.

Last edited by Frostbite; 25/07/14 05:16 AM.
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I have trouble killing the void dragon. I have killed Trife and company and when the void dragon appears, the chick just ran towards the top left hand corner and zapped to dust by the dragon. I can't do anything to save/protect her. The dragon is fast.

Have I miss out some important tasks?

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Having someone with access to witchcraft in your party helps a lot.
With Soultap and Drain Willpower you can drastically reduce the dragon's saving throws while Blind can disable it for only 4 AP.

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Knock the dragon down with boulder bash (geomancer spell, you can try using another skill to knock him out), use disease if you are having problems knocking him out. Then weaken him with nullify resistances and whack the heck out of him with flurry, etc. Use wildfire or fast track to haste your party if you can. The sucker will go down in no time.

Last edited by dlux; 27/07/14 04:26 PM.
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Would be nice not to have a massive spoiler in the title itself.

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Originally Posted by Drithius
Would be nice not to have a massive spoiler in the title itself.


Wait so you don't want spoilers but you enter a thread titled "Void Dragon"? Really? That's like stabbing yourself with a pencil in the eye and then asking why there was no label saying it's not intended for stabbing.

If I were the OP I'd just say: Oh I'm sorry, I didn't realize someone could really be stupid enough not realize there'd be spoilers in here.

Not to mention the section of the forum you're in automatically implies spoilers are everywhere because tips cannot be given or asked for without detailing what the hell's going on.

Last edited by Darth_Trethon; 27/07/14 07:57 PM.
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I am having big problems with this fight. I've tried and failed three times to beat the dragon and with no success. Each of those attempts has lasted in the neighborhood of 90 mins and I am exhausted and discouraged. I am sure it's my fault as I have not leveled properly. Thing is my chars are all lvl 21 and the dragon is lvl 20.

Biggest problems:
1.Unlike the fight with the Trife Astarte is useless in this fight. I am puzzled by why she stands still the whole fight with the dragon which is unlike the previous fight. If she is transfixed by the dragon then the developers of this game have failed to give her dialogue that would indicate this. She also will not aid my fighters as she did in the fight with the Trife. This is a bad design decision and I am not pleased with it.
2. This might be a bug but my melee fighters, when they are close to the dragon, do little more than kick at it with their feet and refuse to use their weapons (which are elite and or Tenebrium). I've checked the condition of the weapons and they are not broken nor are my melee fighters under any weakness spell or any other spell.

Coupled with the fact that my chars get two attacks while a lower lvl dragon gets 4 each turn and this is absurd.

Also I never seem to have the ap to allow Jahan to use a meteor strike. And if he gets close to being able to use it he usually has to heal Astarte or something.

I am going to try again on the weekend but I've reloaded an earlier save so I can make sure everyone has ice shards and rain or whatever it will take to stun these creeps. I have been playing this for a month and I do not want to have to start all over again. I am a relatively inexperienced gamer despite being 46. I never played many rpg's and this is one of the first so I may have plotted this whole thing wrong due to inexperience. I was enjoying the game until this point and now I am pretty disgusted. I even dropped the difficulty down to easy for this fight and it's still a grind.

Last edited by Tombeatster; 29/07/14 01:24 PM.
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The last fight is not about dealing as much damage to the dragon as possible, but to keep him unable to act through status effects.

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So basically you whittle him down over time by keeping him frozen or stunned? Ok I will try that this coming weekend (weekend cause I can see through the 90 min attempt I made yesterday that I will need to block out a couple of hours for this).

Someone else suggested not trying to take out his initial summons in any hurry but to keep them occupied with my own summons while I alternately heal astarte, stun/freeze the dragon and whittle away at his health.

I am going to go out and steal every painting, loot every house, buy every scroll, potion, power/attribute I can before I head back into this fight and I will scroll this sob to death if I have to!!!!

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Just take over the big spider with Charm.

Last edited by eidolon; 29/07/14 03:05 PM.
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The dragon is vulnerable to blind. With enough int (17 I think, easily reachable), the blind has a good success rate (near 100% if you combine with other spell such as enfeeble or divine light). All it takes is 4 Ap every 3 turn to remove the void dragon from the fight while you take care of the summon.

The main difficulty comes from the storm of status effect the void dragon inflict on its first turn. It helps if you have some defence against these type of attacks with enough bodybuilding/willpower as well as a level 6 leadership character. Counter measure such as cleansing water, purifying fire may help as well. Some orange item also grant immunity to disabling effect such as stunning.

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Orange item?

I don't have a leadership 6 char although all my chars are close to that. I've got blind and I'll try that. I did manage to freeze it a couple of times last night so I do plan to add ice shard and rain to a few chars before my next attempt.

Ah wait I know what you mean now!

Last edited by Tombeatster; 29/07/14 03:54 PM.
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I first assumed he'd be rather difficult to status. The first time I fought him (on Hard) I didn't even try to status him as a result, and I still did rather well, since I have one character with over 120% resistance in five elements (the four main plus poison). He just sat there in the corner and tanked a huge number of breath attacks. However, without the ability to use attacks due to his extremely high evade (you pretty much have a 0% chance of hitting him), I mostly attacked the spawns and flung spell damage at the dragon. This worked slowly but reasonably well, getting him below half health when one turn he decided to use the Tenebrium breath three times in a row, killing my tank (who had 0 Tenebrium resistance)... and from there things went downhill. Prior to that, Astarte herself was never in any kind of serious, or even moderate, danger, because the dragon's breath attacks all went off to the side.

On the retry one of the spawns just happened to be near the dragon, so I cast Boulder Bash on the both of them, and imagine my surprise when the very first attempt to status him (it wasn't even much of an attempt, really), actually worked. From there, the rest of the fight was cake, having my attackers focus on the now easy-to-hit dragon, while the mages handled crowd control.

It is worth noting, however, that the dragon is almost entirely elemental and Tenebrium damage, so if you get a character with high resistances you can tank him extremely well, which positioned correctly can keep Astarte extremely safe.

Last edited by ScrotieMcB; 29/07/14 04:11 PM.
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Originally Posted by Tombeatster
I don't have a leadership 6 char although all my chars are close to that


Actually, it's wayt better to have only 1 character with leadership level 6 than 4 character with level 4 leadership as the buff doesn't stack. The only case where it would be better to have several leader is if you abuse of invisibility or smoke screen.

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Originally Posted by Mugu
Originally Posted by Tombeatster
I don't have a leadership 6 char although all my chars are close to that


Actually, it's wayt better to have only 1 character with leadership level 6 than 4 character with level 4 leadership as the buff doesn't stack. The only case where it would be better to have several leader is if you abuse of invisibility or smoke screen.


Well it's too late to do anything about that now unless I trash about 5 lvls of the game and start again from there which I am loathe to do.

ScrotieMcB-Thanks! My plan is to try and deal with his summons using my two tanks while my ranger/rogue and mage deal magical attacks on the dragon in the form of freezing/fire/and bouldering. It may take hours but I'll give it a go. I also have noted the effect "charm" has on those spiders so I will keep them charmed and hopefully grind out a win.

In the future though I hope Larian will decide to allow Astarte to at least attempt to deal some damage of her own so that she can at least be a more active participant. I don't think the balancing is quite right yet for this fight.

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Knock the dragon down = win

Simple as that really. 100+ percent elemental resistance can also be helpful.

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Yeah, statusing him means not having to tank him at all. Tanking should be a plan B thing (and an answer to the hypothetical "what if he shrugs off the knockdown before I have a chance to re-apply it?").

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Yup... same here... just finished it.

Soulsap (BAM! 3000HP instantly gone) + blind = Dragon unable to do anything what-so-ever.
Add some Boulder Dash or Cripple for the 50% Bully bonus my melees had, add some summons to add to damage, and it's just punch-the-useless lizard. Handy of blind is that it also gives you 100% chance to hit the target.
But yeah, I guess it was odd Astarte did nothing except comment once-in-a-while, and there was no special music for the battle.

Guess I got lucky I had a Witch I guess though... didn't really figured out how powerful Soulsap until like 2 fights before that. Description made it sound horrible... Then I saw HP-reduction, damage reduction, -50 to saves and resistances, and even with 1 turn duration I could cast it each turn on my mage.

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Did it. Finally!! Took two hours because I probably didn't have my party built or buffed as properly as I could have. But did learn some things and some things here were useful.

1. Stay well away from him with your party till the very end when he is nearly dead. He is deadly until then.
2. Save often. Save after every moment when you either hurt him or stun or freeze him.
3. Drain Willpower and Soulsap are your friends just keep pounding him with them.
4. I came into the fight with 20 stun arrows for my ranger. After he was soulsapped and drained I just kept hitting him with those and ice shards. Took a long time but did the trick (knockdown less effective and seems to work only once out of every three tries).
5. Keep a bloodswarm on him. He seems to be able to miss their attacks less frequently than other summons. I don't know why.
6. Do charm that spider.

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Divinity Original Sin - EPIC FINAL BATTLE - ONE Vs Void Dragon & Strife - OverPowered!!
https://www.youtube.com/watch?v=injC_DfI3sg


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What is up with Astarte? I mean if everything other people wrote in this thread actually was true, I would be able to finish this fight no problem, but Astarte goes into complete retard-mode here, standing still and casting bless once in awhile. In my first attempt she had like 4hp (I don't have any healers in my party, as I built my group around the idea that they all were zombies basically (zombie-perk)) and she doesn't heal herself at all, she casts something that COULD be a healing spell (it has a blue ankh appearing above her) but doesn't do anything at all.

The void dragon itself never gets knocked down and my int20 Jahan keeps being unable to blind, stun, knock him down or disable him in any way. So basically I'm trying to keep the dragon from instagibbing Astarte with his multiple breath attack (she died from full hp in the third attempt I had, from ONE group of attacks from him). How Astarte supposedly were to stand a chance against the void dragon at all with some crappy blessings and completely ineffective non-healing heals I dunno. This fight is completely immersion-breaking to me. It's a pity, because up until this point this has been the best RPG of all time for me (aside from one or two epic nuisances).

Personally, I think I'll end up accepting the VOID-ending out of sheer spite for Asstarde. wink

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Lol so much hate for our little goddess.

Odds for blinding, stunning etc... can be improved by lowering enemy willpower/bodybuilding. To this end, cast before divine light, drain willpower or enfeeble/soulsap. There is no save throw for these 3 spell.

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That is a really disappointing fight, at least in normal (rah once again why did I start a game in normal difficulty ?). Nailed it on the first attempt, wasn't even close not to win.

Seriously, with any cleverly build character, it brings no difficulty... I did not have to heal any char... With boulder bash stun, there's no challenge (ok, to be fair, the last challenging fight was the source king anyway).

Astarte kept using her useless water of life {E}, it was even more ridiculous...

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I don't min-max, stat-whore, I role play. To me this is an RPG, not an effectivity simulator. It has taken me 100 hours to get to this final fight (on hard) and I've been playing the game according to my characters stats. Not going for the most effective spells in each scenario. I tried doing that once in NWN2 which led to a completely boring experience.

My biggest problem here though is that the fight is completely immersion breaking, why would Astarte stand still? Why would she only cast useless spells? Why on earth would she position herself so that she takes the brunt of the damage? And why, when she OBVIOUSLY has the power to heal herself, would she not heal herself? My party certainly don't have any healing spells. They essentially are zombies. They're great at poisoning, using some earth & witchcraft magic combined with melee attacks and curses, diseases, raising dead, and such. I do have the soulsap-spell which lasts one turn, and I do have the boulder bash, but either I'm the most unlucky player in the world, or it just won't work like you describe it. Because that void dragon keeps not getting knocked down, and keeps taking feeble damage.

It's frustrating, every encounter until now has made sense to some degree, I wish I could have had more options to live in the grey area of the game, I still do not want the world to succumb to the void, but I very much appreciate the options to choose to kill Arhu for example. I would've wanted to see alliances/factions play a bigger part in this game, and choices between them.


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The dragon has Willpower and Body Building 10, which subtracts 100 from the listed success rate of your status effects. So if a low int char uses a stun spell with a listed success rate of 115% it will fail 85% of the time. However if you use spells that decrease Willpower/Body Building (Drain Willpower for -5 Willpower) in in combination with a high int char (19 int for Shocking Touch), you can get a guaranteed success on the negative status effects.

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I found that really the only challenge for my party at this fight (and the one before) was keeping Astarte alive. Astarte's AI seems to go crazy every once in a while in gets too close but most of the time she stayed far enough from the big elemental attacks.

My own characters barely took any damage except from a few of the summoned death knight types.

The summons are easy to deal with via status effects and barely do any damage. Just HP sponges The Dragon itself goes down slow but easily.
The first stage was harder but neither were particularly challenging. Mainly because occasionally a Death Knight would get close to Astarte. Both fights are long due to the HP bloat.

SoulSap is incredibly helpful on the dragon. Anything that helps hit chance to make the fight go faster.

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I think for me, personally, I don't mind the dragon being so tough to beat. This was one of the hardest boss fights I've ever encountered and easily put to shame pretenders in Dark Souls. If I have to spend 60 mins or more and some failed attempts to kill a thing then I feel a great sense of accomplishment when I do best it!

That said the developers are back from vacation and I would like them to look into Astarte. If they are going to keep her stationary then at least give her some active spells to use in the fight like "curse," "oath of desecration" etc which she does use in the fight with the Trife that precedes the fight with the dragon.

I never encountered the Death Knights in this fight (thank god) and I think that's because I chose to release Leandra from her devotion to the dragon through the soul forge. If you choose that option then I think the knights are not in the final fight.

To the guy who has no healing abilities: Man I am sorry. That sucks to get all this way to find out how necessary those are going to be.

I think the developers need to tweak this fight a bit and more on the Astarte end. Leave the Dragon alone (he's tough enough as it is).

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Attempt #6 and #7 today, I had the dragon down to about 20% health, only problem was that Astarte usually takes a lot of damage, even though I have three skeletons that I try to use for the mobs. This time. #6 the dragon ignored me, and my mobs and simply put Astarte out of her misery in one big multiple series of flame breath/poison breath/void breath repeat (seems like he can do 6 or 7 breaths at most) and I went "wtf". Just so damned frustrating.

Attempt #7 worked well, I had the dragon knocked down for two turns, unfortunately one of the NPC:s got some lucky hits in on Astarte, and she died from NPC:s this time. This fight with Astarte safely tucked away in a baby stroller where she belongs would be no problem at all. The only reason it won't work is because of Astarte. And for some damn reason I can't teleport her away either. It's like she's a retarded paralyzed monkey that in spite of taking heaps of damage casts these completely useless +3 Constitution-spells to mock me. I swear, she is working together with the Void Dragon, they're in cahoots, her real mission is to commit suicide and welcome the void, but just before she needs to troll me some more.


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Originally Posted by fisk
Attempt #6 and #7 today, I had the dragon down to about 20% health, only problem was that Astarte usually takes a lot of damage, even though I have three skeletons that I try to use for the mobs. This time. #6 the dragon ignored me, and my mobs and simply put Astarte out of her misery in one big multiple series of flame breath/poison breath/void breath repeat (seems like he can do 6 or 7 breaths at most) and I went "wtf". Just so damned frustrating.

Attempt #7 worked well, I had the dragon knocked down for two turns, unfortunately one of the NPC:s got some lucky hits in on Astarte, and she died from NPC:s this time. This fight with Astarte safely tucked away in a baby stroller where she belongs would be no problem at all. The only reason it won't work is because of Astarte. And for some damn reason I can't teleport her away either. It's like she's a retarded paralyzed monkey that in spite of taking heaps of damage casts these completely useless +3 Constitution-spells to mock me. I swear, she is working together with the Void Dragon, they're in cahoots, her real mission is to commit suicide and welcome the void, but just before she needs to troll me some more.



It is a pain in the ass of a fight and I can understand your frustration.

Try to keep your party members around Astarte in a circle. You're going to have to cast healing spells at her when her health drops to 50% at least.

Keep your party away from the dragon. He'll waste them easily. I'd just park them around Astarte and throw "Soulsap," "Drain Willpower," "Ice Shards" and stun/knockdown when that works. The first two are really effective at weakening him.

Most importantly: any time you stun/knockdown/freeze him I would suggest immediately saving by f5 so that if he does rebound and you need to start over you can from your last success.

Use summons to occupy the time of his npcs. "Charm" his spiders as they are susceptible. But also always keep one of your summons near the dragon and I found Bloodswarm was really the most effective. It rarely missed him or it hit him at least once out of three attempts per turn!

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Why not just cast a fire shield on Astartes? By level 20, the shield should be absorbing at least 1000 damage.

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I thought the shield spells absorb damage equal to the health of the target.

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Originally Posted by PandaCatapault
Why not just cast a fire shield on Astartes? By level 20, the shield should be absorbing at least 1000 damage.


Dragon doesn't only use fire, he uses poison, ice, void, lightning etc. as well.

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The shields absorb damage regardless of the damage type.

Last edited by eidolon; 05/08/14 11:21 AM.
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Originally Posted by eidolon
The shields absorb damage regardless of the damage type.


No, it adds +50% Fire resistance and -25% water resistance

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At attempt #9 I finally got him, and this in spite of Astarte attacking Jahan all of a sudden, the fact that this weak deity is in charge of guarding the god box is extremely disconserting. Obviously knowing that Jahan is a zombie she cast several healing spells to hurt him, fortunately I was able to create a pool of poison for him (next to him, because for some reason he's too dumb to realize that poison heals him) to wade in.


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I just made my second playtrough on hard difficulty and was dissapointed again with the final boss fight so searching the forum why is this I found this theme.
The dragon went down in the beginning of the 3rd turn with my two Lone wolf GC zombi rogues (no healing spells) :
1st turn- while ignoring the summons one rouge approaches the beast > Nullify Resistances > Oath Of Desecration > the other rouge also ignoring the summons blinds the dragon ( Eye Gouge ) for 100% Hit chance and also buffs himself with Oath Of Desecration.
2nd turn- 2x14 backstabs- the dragon is almost dead, meanwhile Astarte(?) is more then 2/3 health down
3rd turn- the 1st rogue finishes him.

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Originally Posted by fisk
Originally Posted by eidolon
The shields absorb damage regardless of the damage type.


No, it adds +50% Fire resistance and -25% water resistance

I know what the description says about the spell, but that is not how the shield spells work. In addition to the listed effect, those spells give you an additional health bar.

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I can confirm what eidolon said. In Boreas' fight Water Shield worked miracles.
In my solo game i was able to kill him before he switched element from ice solely because of the damage absorption and boost to resistances of the shield.

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The dragon is a joke:
1st turn- Scarlet (a mage) casts Soulsap and Blind on the boss and Oath Of Desecration on Roderick (a fighter), the last casts Nullify Resistances and without success Crippling Blow.
2nd turn- The mage- Lightning Bolt (stuns)> Blitz Bolt > some Teleportation and Feather Drop on the summons, Roderick kills the dragon with Whirlwind and Flurry.
Forgot to mention- hard difficulty, if this matters.
PS2: sorry, there was Death Punch also.


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Originally Posted by eidolon
Originally Posted by fisk
Originally Posted by eidolon
The shields absorb damage regardless of the damage type.


No, it adds +50% Fire resistance and -25% water resistance

I know what the description says about the spell, but that is not how the shield spells work. In addition to the listed effect, those spells give you an additional health bar.


Yep and the additional health is based on the current vitality of the target. I think the air and water shield are the most powerful shields, because the target can not be stunned or freezed, too. With these shields Astarte can not be killed by the enemies and you can focus the attacks on the dragon.

Last edited by Wizard1200; 07/08/14 03:20 PM.
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I got him yesterday on my first try despite having started the fight early due to bad positioning during the Trife encounter. It just took approximately forever.

Party setup: Knight / Witch / Enchanter / Wizard. The Dragon got to act exactly once, at the very beginning of the fight. After that he didn't do anything anymore.

Enchanter and Wizard both dropped an Elemental (ice and earth) into the middle of the two-packs of summons as a distraction, Witch cast Drain Willpower on the boss and pelts him with Piercing Ice Shard, freezing him. The summons waste their turn on the two elementals, Knight closes in to the Dragon and gives him one.

In the second round (once Glass Cannon kicked in) the two wizards recast their elementals next to the dragon, while the wizard and the witch cast Boulder Bash on one of the packs each. The witch then recasts Drain Willpower and Piercing Ice shard to keep the dragon frozen, Knight and Elementals attack.

After that it just came down to keeping the Dragon frozen throughout the whole fight and dumping another Boulder Bash on the Summons as soon as one of them got up. When neither needed to be done the casters fired their single target non-fire spells at the boss or beefed up the Knight until the Dragon finally succumbed after about six or seven rounds. Astarte was never in any kind of danger.

Crowd Control is king in this fight.

Last edited by Anassi; 08/08/14 07:11 AM.
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Okay I just finished this fight after 2 hours of F5 and F8.

I started with 3 level 18 characters and one level 19 character, and ended with all characters at level 19.

Didn't know it was going to be that bad but it was too late to turn back by the time I was at the dragon so I had to resort to a lot of F5 and F8 again and again and again.

For me, I kept focusing on the summons; killed them over and over. Eventually after a dozen more summons or so, he stops summoning them. (Figured if I was able to keep him stunned early then I wouldn't have to worry about the summons at all)

To protect Astarte, I kept a Spider as close to the dragon as possible and resummoned whenever he died. It seems the dragon attacks only the closest target (if one is really close).

So after the struggle with the summons I started pounding the dragon with Boulder Bash. I F5'ed before casting it and F8'ed if he wasn't knocked down (none of my characters had Drain Willpower so I had to resort to that).

Then I got my two fighters in and started hitting it. Took about 15-20 rounds to kill him or something. I just kept doing the F5 and F8 boulder bash trick and he never got up. I really have a shitty party (this is from my first playthrough and I didn't create any new characters or respec so it was really a shitty build with no proper strategy whatsoever).

But hey he died in the end, though I didn't feel that triumphant as I would have if I finished it in 3 rounds like some of you guys here.

Hopefully I can get a better build next playthrough.

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Originally Posted by Syraxius
So after the struggle with the summons I started pounding the dragon with Boulder Bash. I F5'ed before casting it and F8'ed if he wasn't knocked down (none of my characters had Drain Willpower so I had to resort to that).


Drain Willpower wouldn't have helped you there anyway, knockdown is governed by the Body Building saving throw. Disease or Soul Sap would have been the go-to debuff there.

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I think it's awesome that there are so many perfect players out there who one-shot this fight and come here to act as if it's a trivial encounter.

To the realistic folk posting in this thread like Syraxius and Tombeater, thanks for the tips. I'll give them a try because this fight is frustrating me and my wife to no end. And I guess it really bothers me because the roadblock doesn't seem to be tactics and strategy, it's not having the perfectly built characters. We attempted the fight 6 times and were unsuccessful in applying any status effect to the Void Dragon. Our best attempt, we managed to whittle away@ 20% of the dragon's health before Astarte finally went down.

I think the fight needs to be tuned down a notch because after spending @ 86 Hours on this wonderful (up until this final encounter) game, I'm about ready to move on with it unbeaten.

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just finished my hard difficulty run last night. the final battle actually turned out to be easier than my normal run because the first time around I had less knowledge about the game overall.

anyway, some thoughts for those who have issues with the fight.

since I did almost everything and anything before going in, so may party of four already reached level 21. for lower level parties, the key thing is to get primary states as high as possible to max the spell effects, dex. and int.
if you couldn't apply any status effect to the Void Dragon, your dex and int states are too low for blind, light bolt, razor's edge and eye gouge to work.

also, craft all available rubies and elemental essences onto your armors and apparels.

job description:

rogue: stun, blind and backstab void dragon, charm one of the void goons in the beginning of the battle.

wayfarer: babysit (fortify + heal) Astarte; charm, knockdown (boulder bash) void goons; also can mute the void dragon, he seems to have really low resistance against it. provide some firepower.

Jahan: lower willpower/blind/stun (lighting bolt) the void dragon; haste and oath of desecration Madora; babysit Astarte, blind void goons.

Madora -- nullify resistances and hack away!!!!

don't kill void goons, don't waste AP or valuable cooldown time on them, and there'll be more come in; you need to get Void dragon down as fast as possible; once he's blind or stunned, an OoD Flurry and a Daggers Drawn should bring down more than 1/3(approaching half) of his health in one turn.

got some great gears this run, an immune to stun armor for Madora and immune frozen ring for my rogue.

I played with a "normal" party of four, no lone wolf or glass canon or anything, not even leech~




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Finished the game 20 minutes ago. Killed the dragon on my first try with my team of 4, a ranger, a 2-handed knight, Madora and Jahan, all level 22. I think the boss certainly deserves to be the final encounter, but it could also use a little bit of buffing. He should use these monstrous wings of his to move around the battlefield a little and have his minions placing useful status effect on him instead of trying to debuff the party, which by that point probably has almost impenetrable defenses.

The fight took 8 turns. I was slowly wearing down his enormous HP reserves while keeping him frozen most of the time. WIllpower Decrease + Piercing Ice Shard did the job. Also killed the first batch of summons, but after he summoned another batch I decided it was pointless and went for the boss with all my characters. Nullify Resistances also helped to speed this thing up. In the meantime Jahan was spamming Immolation and healing Astarte, getting overwhelmed by dragon's goons all the time.

The problem with this fight was that the dragon simply did not have the means to dish out some serious damage or any damage at all for that matter. Everything except poison was healing my party. With magic resistance being so easy to max out as it is now, I think he needs some non-elemental attacks or ability to place debuffs not affected by saving throws, like breaking armor and such.

Last edited by Siriondel; 10/08/14 08:32 AM.

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Originally Posted by Thargal
I think it's awesome that there are so many perfect players out there who one-shot this fight and come here to act as if it's a trivial encounter.

To the realistic folk posting in this thread like Syraxius and Tombeater, thanks for the tips. I'll give them a try because this fight is frustrating me and my wife to no end. And I guess it really bothers me because the roadblock doesn't seem to be tactics and strategy, it's not having the perfectly built characters. We attempted the fight 6 times and were unsuccessful in applying any status effect to the Void Dragon. Our best attempt, we managed to whittle away@ 20% of the dragon's health before Astarte finally went down.

I think the fight needs to be tuned down a notch because after spending @ 86 Hours on this wonderful (up until this final encounter) game, I'm about ready to move on with it unbeaten.


If you can't apply status effects it's because he manages the saving throws all the time. If anyone in your party has even a single point in Witchcraft get Drain Willpower asap. With sufficiently high intelligence the character should be able to cast DW every round and DW does not allow a save. Once you sapped his willpower he shouldn't be able to save much against effects like Blind (Headvice - Aerotheurge) or Frozen (Rain + Bitter Cold - Aerotheurge; half of the Hydrosophist spells).

His cronies can be either killed, distracted with summons, charmed or crowd controlled with spells like Boulder Bash or Chain Lightning. If you manage to keep the boss frozen he won't resummmon them even after they die.

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Personally I'd freeze only void goons to keep them out of action. Frozen will give void dragon + 65 armor, making melee attacks less effective. Blind and stun all the way:)

Last edited by teardropmina; 11/08/14 03:34 AM.
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Originally Posted by Anassi


If you can't apply status effects it's because he manages the saving throws all the time. If anyone in your party has even a single point in Witchcraft get Drain Willpower asap. With sufficiently high intelligence the character should be able to cast DW every round and DW does not allow a save. Once you sapped his willpower he shouldn't be able to save much against effects like Blind (Headvice - Aerotheurge) or Frozen (Rain + Bitter Cold - Aerotheurge; half of the Hydrosophist spells).

His cronies can be either killed, distracted with summons, charmed or crowd controlled with spells like Boulder Bash or Chain Lightning. If you manage to keep the boss frozen he won't resummmon them even after they die.


I found this the way to go. I think "Drain Willpower" is essential in this fight.

I also wanted to add that I've noticed just checking around that more people than not have problems with this fight. Those that kill the Dragon on a few turns are the minority and they probably built the right party and there is nothing wrong with that. But I am glad this thread exists for the 85% of us who found this fight tough.

I am on my second run through of the game and so far I am romper-stomping through the fights cause I've been there before and I am already building my party with a view towards that final fight and this time around I will be stunned if I don't blow that dragon to bits within a handful of turns wink

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Well I killed the thing on my 8th try and the actual battle took an hour and 27 minutes. I just could not do any decent damage to the dragon, plus half my party is distracted trying to handle summons and keep the goddess alive. NOTHING worked on that dragon. I gave up trying to cast anything on it as it always saved. ALWAYS. I ended up just trying to whack it with my two melee characters while the healer and archer handled damage control and protected the goddess. By the time it was all over with it was a very NON-fun battle.

To make matters worse, my two PC's didn't stay together after it was over (and I thought I did everything to make that work...)

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Pretty sure it has 100 resistance all (so yeah, spells are useless).
That's why one takes debuffing powers... to lower resistances, physical and magical.

Soulsap is way overpowered though... if you want an easy time, get that.

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So finally after countless restarts managed to finish the game. The final fight is quite decent for solo lower lvl char on hard but having to babysit Astarte the whole time is definitely annoying. Anyway the game feels like one big easter egg. It's quite refreshing really.

Last edited by Magus; 13/08/14 11:46 AM.
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I found an old save from my first play trough to see if I can beat the dragon with only the two crappy mages with all that crappy talents and abilities I took for them (All Skilled Up , Bigger and Better , Scientist, Pickpocket etc.) I separated the fighter and the archer and put them faraway on the stairs as spectators.
Luckily Jahan had a Blank witchcraft skill book and a scroll Enfeeble (soulsap) which turned into a nice spell for the second mage.
The fight was very long ( over 20 turns) and boring but pretty secure, although half of the time my mages were stunned, knock-downed, blinded....
While completely ignoring void summons, my priorities were:
-healing Astarte
-trying to deal some damage while applying stun, blind, frozen, petrify and all that stuff on the dragon
-rarely needed healing on my two mages ( put some essences and rubies on the apparel)
-tried myself some summoning but with low action points you don't have many choices.
For the protocol it was hard difficulty.

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I have tried for 4-6 hours now to kill this Void Dragon. And I simply can't. It looks and reads easy when you say how you did it. However, the cool downs for the spells are simply litterally killing me - and Astarte. I have tried using ice shard, piercing ice shard, crushing fist, boulder bash etc. However, the main problem for seems to be this: The cooldowns or the spells, I find, takes way too long to reactive. Some of the healing spells have cool downs of 6 turns or more. And just when I'm thinking I can get some damage on the Void Dragon, Astarte needs healing. Or one of my characters do. Any thougts, help or ideas?


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your mage or mages should be able to cast blind, lighting bolt, ice shard and minor heal every turn.

if these spells take more than 1 turn to cooldown, your mages need higher intelligence~~

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My mages have intelligence of 14 - isn't this enough? And how am I supposed to know that higher intelligence means shorter cooldowns..


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Originally Posted by thurauh1
My mages have intelligence of 14 - isn't this enough? And how am I supposed to know that higher intelligence means shorter cooldowns..


that's very low, but you should be able to cast minor heal every turn already.
get to 15-16 you should be able to cast blind every turn.

how do we know? as we level up, and play the game we notice cooldown time is reduced?

also, INT is mage's primary attribute, increasing the power and successful rate of spells. even if you can cast blind every turn with 15-16 int, the success rate against void dragon is quite low~

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@ teardropminia

I finally beat the Void Dragon today at about 4.16 PM. I weant to thank you for the tip about casting minor heal at every turn. This helped a lot smile It helped me keep Astarte a live for the duration of the Void Dragon fight.

I also tried out some spells just to see what happens. It seems like ice spells works well as well as poison spells. It also seems that fire based spells works well, at least some of them.

For strategy I placed all my characters around Astarte and had my mages focus on healing her. And Madora and Johan took the damage from the Void Demon with the occasional summoning of the ice elemental, the death knight, and the air elemental. I had a hail attack scroll that I used as well. This took away a relatively big chunk of the Void Dragon's hitpoints.

I think I also got lucky? Because I used Boulder Bash and Cruhsing fist. And sometimes this meant that the Void Dragon was knocked down. Sometimes Ice Shard or Piercing Ice Shard froze the Void Dragon. And at the end of the fight, I had Madora use Flurry. It took out nearly all of the Void Dragon's remaining hitpoints.

I also noticed for the first time that Johan's cooldown for minor heal was 5 turns and Jahans cooldown for minor heal was 1 turn. I would never have seen that higher intelligence means shorter cooldowns for spells. So thank you for showing me this smile

Thanks your all your help - really appreciated smile


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I'm curious about the people who claim this boss is "simple" and "easy"

I'm prettty sure they're the ones who quicksave and load every fight, every roll.

Of course it's easy to exploit.
Exploit books.
Exploit godmode (quicksave)

And that's exactly how I beat it (but never read or bought a stat book, fyi)

There was no way in another 90 hours of gameplay I was going to beat this boss with my lowly party of 3 who had barely made it to level 20. Having been forced to complete areas of the game that were pointless just to get there was in itse;f a tedious and anti-RPG element of the game. Sandbox? sandboxes don't force me to do everything in game. Optional quests should be exactly that, and there should be equal experiences to killing stuff and quests, rather than 95% of all xp coming from mobs.

But onto the strats and stats.

My Party:
Lame tank (Cain, who I bought at level 1) with stats that gave him 200 armor
Lame rogue (equipped with snakebite(from Mangoth) that she never used, and a level 11 bow) who had about 10 intel, 3 points in witchcraft, full and some points in
LAme archer (had a nice legendary lvl 16 bow) with disease and some other things, plus a poison harness or something

No one in my team had tenebrium ability (never found how to get this) but snakebite was a non-rot tenebrium weapon

NB: Up until this fight I had always played fights 'fair' i.e. like DA:O, no saving during a fight
This included things like balberith and that other demon Raz k'ad or whatever (hard bitch if I say so myself)

other equpment: a billion arrows and scrolls I'd picked up in my journeys
Strat: Chase Trife with my tank (slow bastard who i got to 9 AP)
Kill adds with rogue+archer.
Whittle down trife
when near the end, use potions to heal team (had about 50 health potions)
kill trife
Dragon didn't spawn until last add killed
Save.
Charm: Spider, and other melee thing
Save
Knockdown dragon (man at arms knckdown 3 tunrs)
Save
Create: summon (skeleton, elemental etc)
Lay into dragon with spells, consitution arrows (-1k hp), resistance nullfieds
Once dragon was down to 4khp I played 'fair'
every -con arrow fired when i could, - armor, - reisstance etc
use soulsap enfeeble, scrolls with high dmg (poison spores), death punch.
Had 5 bloodstones before fight - used 3 with no cheat save/loads in between
Archer + rogue stunned for about 10 tunrs each.
Win game, eventually.

Total time: approx 2 hrs.

Enjoy

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Originally Posted by TcheQ
I'm curious about the people who claim this boss is "simple" and "easy"

I'm prettty sure they're the ones who quicksave and load every fight, every roll.

Of course it's easy to exploit.
Exploit books.
Exploit godmode (quicksave)



you really think this way??

I fired up the save before the fight, did it again, footage link below.

my pathetic 4 would be laughed at by power gamers, and I didn't even know the book exploit until I came here. I never spend gold on secrets and so I totally ignored that lady in homestead~

it could go better or worse, this one took about 8 minutes.

https://www.youtube.com/watch?v=ZMYPhrHp3KA&feature=youtu.be

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I had a bug when entered the garden- the door didn't open and I had to bash it for 5 min.
Then everything went normal:

Four warriors party with crafted 2hand axes, scroll soulsap.

1st round- approaching the dragon and rage; the dragon stuns two of my warriors
2nd round- 1st warrior uses Nullify Resistances and soulsap scroll; 2nd warrior- Crushing Fist and Flurry- the dragon is dead. That's all was needed- one flurry.

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Originally Posted by teardropmina
Originally Posted by TcheQ
I'm curious about the people who claim this boss is "simple" and "easy"

I'm prettty sure they're the ones who quicksave and load every fight, every roll.

Of course it's easy to exploit.
Exploit books.
Exploit godmode (quicksave)



you really think this way??

I fired up the save before the fight, did it again, footage link below.

my pathetic 4 would be laughed at by power gamers, and I didn't even know the book exploit until I came here. I never spend gold on secrets and so I totally ignored that lady in homestead~

it could go better or worse, this one took about 8 minutes.

https://www.youtube.com/watch?v=ZMYPhrHp3KA&feature=youtu.be


Your characer does 345 dmg min. That was more than the max of all my characters put together.

ALso I never found out how to use tenebrium weapons without rot.

Also you're level 21. you might as well be cheating.

Try @ level 19, and use only two characters with no charms or stuns and come back pls <3

The rivers will run red with your tears.

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Originally Posted by TcheQ


... you might as well be cheating.



whatever... rolleyes

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Originally Posted by teardropmina
Originally Posted by TcheQ


... you might as well be cheating.



whatever... rolleyes


So you're chickening out.

It's cool.

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We just beat the game, and we are still wondering what exactly happened with those last fights.
I mean, The Trife acted only once, and the Dragon thrice.

I used Daggers Drawn on the Trife ( with proper prior debuffing from my partner ) to relieve it of more than half his health, then a standard Backstab to kill it, during the same turn - my second. And I still had some AP to go.

The Dragon spawned, attacked Astarte. Partner used Soulsap on it, instant -2k. Then he proceeded to use his carefully preserved stock of 0ap-on-use Voodoo Dolls and removed almost 8k of life from the Dragon. Guy had been saving them all in anticipation of the final boss...
At this point, the Dragon is standing at a bit less than 3k health. He acts again, launching everything he has at Astarte. I barged in, casting a fully Oath-of-Desacrated Death Punch, -2,5k. Dragon acts again and, probably in a fit of panic, breathes Electricity, effectively stunning HIMSELF thanks to his own blood puddles. From there, it's just a simple matter of a few auto-attacks to beat the game. He wouldn't even have reached his next turn anyway.

It should be said we were playing 2 Lone Wolves on Hard setting and it was our very first game with no spoilers, so we had no idea what to expect for this final fight... We were very close to level 22 ( we actually got it by killing the dragon ), and I suspect we could have reached it by being more thorough throughout the game.

I'm quite sure anyone would consider the Voodoo Dolls trick like "cheating", even when it's perfectly legit. Sure, it was 8k damage in a single turn for no AP - no one can do that. Still, one backstab ( 3 ap ) was probably going to inflict a bit less than 500x2, so those 8k would have been quite quickly covered anyway.

As far as character building goes, I started out as a Scoundrel, but ended up maxing my Int. I had 22 int, 19 speed, 16 or 17 dex. Maxed out Air, Fire, and Scoundrel, with 3 in Marksman and Witchcraft. Maxed out Tenebrium, too, as I didn't know where to spend my points anyway. Backstab, Guerilla, Bully, Bigger and Better, Leech, Lone Wolf, Pet Pal.
Partner started out as a Cleric if memory serves well, but ended up as a fully fledged almost unkillable Tank/mage ( water earth and witchcraft ) with Glass Canon ( and still almost 3k health ). Before the Resistance patch, it was almost painful to witness, when no physical damage could hit him ( blocking ), and any elemental damage would heal him.

So... Yeah. Very anti-climatic last boss. Still, we did everything we could to make some powerful characters and free Rivellon from any and all wandering quests, so I guess we could say we earn it...

Last edited by Dr Koin; 24/08/14 03:12 AM.

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I found it a fairly challenging battle. I beat it first attempt with reading no prior strategy, but it still had me sweating a little unlike other encounters in the game. The 4 stone golems in the Hunter's Edge Temple was probably a little tougher.

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If anyone still having problems- last resort tactics:
Save up your Voodoo Dolls for the final battle, It's not almost cheating but direct god-mode.
Thus the final boss can be done even with solo archer in one to two rounds (don't get me wrong- archer is my second favorite class since GW1 after THE mesmer) and I'm curious how these dolls were not eaten by a patch.

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Originally Posted by Fleshgolem
I found it a fairly challenging battle. I beat it first attempt with reading no prior strategy, but it still had me sweating a little unlike other encounters in the game. The 4 stone golems in the Hunter's Edge Temple was probably a little tougher.


Just charm the Air titan golem, sneak, and enjoy the show. Every other golem will heal him when attacking him, as he is the only one capable of damaging the others - and he does some fairly decent damage !


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Hello,

I just registered to say that Astarte, she who has been battling the void dragon for centuries all alone, kept casting water life, bless and haste all through out the battle. Thanks. Bye

ps: Although the game is quite good, this was one of the many logical inconsistencies that really kills the rpg mood of the game.

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Just finished this fight yesterday. Apart from having enough Voodoo Dolls (0 action points? WTF ...) for 3 dragons the fight made clear that the main target was Astarte. 2 of 3 of the dragons summons started near her and the first dragon attack went solely her direction.

Even without the dolls the fight would have been fairly easy. First round - get party near and divine light/lower resistances/drain willpower. Second round - stun, freeze, trip, knock whatever is available. 3rd round - start doing serious damage. I only remembered my stockpiled dolls in this round.

Yep, definitely a disappointment compared to some fights before, especially the Cyseal boss fight against Braccus, which was comparatively much more difficult.

Regards,
Thorsten

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I wish I would have got to the final dragon fight before Larain patched it because as it stands I can't possibly win this fight at level 20 and I don't feel like leveling any more. I loved the game up until this fight but now Astarte is retarded to the point of running up so close to the dragon, does not help my party at all and I can't knock down, stun or freeze the dragon and he dictates the fight because he gets like 5 hits per turn and I get one hit per turn and when I hit him I decrease his HP by such a small amount that its almost a waste of my time to even try to hit him.

What a joke, and what a BAD ending fight to an other wise great game. Sucks they thought they should patch it to make it more difficult and in fact so difficult its impossible to win the fight now...good job on ruining an otherwise great game! frown

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Originally Posted by Elamber Quinn
I wish I would have got to the final dragon fight before Larain patched it because as it stands I can't possibly win this fight at level 20 and I don't feel like leveling any more. I loved the game up until this fight but now Astarte is retarded to the point of running up so close to the dragon, does not help my party at all and I can't knock down, stun or freeze the dragon and he dictates the fight because he gets like 5 hits per turn and I get one hit per turn and when I hit him I decrease his HP by such a small amount that its almost a waste of my time to even try to hit him.

What a joke, and what a BAD ending fight to an other wise great game. Sucks they thought they should patch it to make it more difficult and in fact so difficult its impossible to win the fight now...good job on ruining an otherwise great game! frown


How about a more constructive approach to your problem instead of this.
If you can not beat him at level 20, you are doing something wrong, do not blame the game for your inability to overcome an obstacle. If the issue is purely Astarte her AI, then make sure to get your party next to her at the start of the fight. Then mister void dragon is more likely to attack your party members.

As some advice, the dragon can be knocked down and blinded, lower/nullify resistances work miracles as does the -5 willpower debuff and divine light. Curse arrow or con debuff arrows. And a 2 hander melee with wildfire, oath of descration, rage, flurry should be able to do tons of damage to him. (In some cases outright kills him).

Next time instead of trying to mask your inability to overcome an obstacle, just ask for help/advice instead of acting like a 8 year old.

Goodluck on your attempt to beat void dragon!

With kind regards,

Rashar.

Last edited by Rashar; 11/09/14 11:42 PM.
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Originally Posted by Rashar

As some advice, the dragon can be knocked down and blinded, lower/nullify resistances work miracles as does the -5 willpower debuff and divine light. Curse arrow or con debuff arrows. And a 2 hander melee with wildfire, oath of descration, rage, flurry should be able to do tons of damage to him. (In some cases outright kills him).


It can even be Soulsapped! The Void Dragon does not have high CON - he simply has a high ratio of CON to HP. Soulsap dramatically lowers CON(== HP) and resistances. Combine it with a few more debuffs that reduce CON (Disease, special arrows, etc) and you can reduce the dragon's HP by more than 5k before doing any damage to it.

If anything, I thought the final fight was far too easy. The Void Dragon is not really resistant or immune to anything, unlike half of the enemies in the Phantom Forest. It's far too simple to incapacitate him for the entire fight.

They should have made Arhu (with his Hunter's Edge stats) the final boss.

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True. Someone who has real problems with a level 20 party to kill the fragon must have a 100% resistance against learning anything from the fights before.

Unfortunately this specific 100% heal nothing.

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I found the fight to be interesting without being overly challenging. But I guess everyone sets up their parties differently. With the combination of a shielded warrior staring down the dragon (with Divine Light to aid CC), and ranged dealing with CC itself, the adds and Astarte, it all just worked.

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Originally Posted by synra
I found the fight to be interesting without being overly challenging. But I guess everyone sets up their parties differently. With the combination of a shielded warrior staring down the dragon (with Divine Light to aid CC), and ranged dealing with CC itself, the adds and Astarte, it all just worked.


Yes it is interesting how people choose to confront the dragon. I just finished my second run through this past weekend and the second fight was much quicker lasting less than ten mins but unlike you I did not try and tank him at all.

Soulsap and drain willpower with combos of stun and freeze as well as keeping two bloodswarm on him just took him right out of the fight and he never seriously threatened Astarte.

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I've run into a serious problem with this fight an I'm not sure it's even possible to win it now. Me and a friend started a Lone Wolf playthrough (mage and 2H fighter) about a week ago and we've just gotten up to the first part of this fight, where it turns out to be pretty much impossible to win, due to Astarte being the dumbest and most useless NPC in the game.

She will happily run into all the deathknights and despite summons, they will often aggro on her anyway (even if she by chance actually stays back). On top of that, she often uses her abilities incorrectly and can only heal herself for 82 damage, despite the knights hitting her for some 500. You can't teleport the Princes, even after removing invincibility (but you can on the summoned ones, it seems) and there just isn't enough AP to go around to both keep her and my friend alive.

It's incredibly frustrating to have played 40 hours or so and then being forced to lose because the massive final battle is essentially an Escort Mission of the worst kind. I'd like to point out that it's not because either of us die: I can keep him going for a very long time and he's ridiculously tanky as it is. We lose because Astarte does something stupid and then no amount of crowd control or AP can save her, thanks to Deathknight invincibility. It seems like a fairly big design oversight to include a suicidal NPC who must stay alive at any cost and then not do something to buff her or weaken the enemies, based on the amount of party members present (or at the very least let the player control her).

The game has occasionally been tough, but always fair, which somehow doesn't apply to the final fight. It's just a shame if 40 hours of nonstop fun has been ruined by an incredibly imbalanced fight in the end, so I hope someone has some protips. It just shouldn't be this problematic to win the final battle with two players, considering the game is also balanced around the Lone Wolf concept.

Did they just straight up forget to rebalance her for the fight?

Last edited by Zinn; 22/09/14 04:03 AM.
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I think different group compositions will struggle on different fights. I don't see that as bad design though. I definitely had more trouble in other areas. I would find the ending less satisfying if the final fight was any easier.

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By the way, it has been commented by others, but if a mod happens to see this and is able to change the title of the thread. Something like 'Final Fight' would be much less of a spoiler wink

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I found this fight fairly straight forward and quite a bit too easy on normal settings using level 21 characters. Two of my guys were set to be total brutes hack 'en slashers. The archer knew the minor hp recover skill and could summon ice and spiders. I used the mage to also summon other elemental placing them in the front line. The archer would use some charm arrows on the dragons summons. I had to heal Astroge once. My brutes laid it into the dragon hard and the archer used some scrolls and silver tipped arrows to weaken him. When every one was healed up the mage would drop a poisoned rock from the sky or a small fire ball using the archer's silver tips would help as well. Air seemed useless against the dragon but once weakened he could be stunned but may end up wasting your ap if trying to stun him soul sap seemed to help as well.

Scarlett archer

Strength 15 | Damage 192-336
dexterity 13 | Armor 163
Intelligence 10 | Critical chance 9%
Constitution 8 | Offence 121
Speed 9 | Defense 124
Perception 8 | Vitality 1432
Action Points 9

Weapon: Salved Bowyer's Composite Bow of the Master
Piercing 82-142
Air 25-43
Tenebrium 25-43
Strength +2
Dexterity +2
Leadership +1
HP +74
20% Stunned

Rodrick Two handed man of arms

Strength 20 | Damage 469-934
Dexterity 7 | Armor 192
Intelligence 5 | Blocking 0%
Constitution 9 | Critical Chance 16%
Speed 11 | Offence 163
Perception 9 | Defense 94
Action points 9 | Vitality 1416

Weapon: (crafted) Superior Two handed Axe
Slashing 236-471
Tenebrium 71-141
4 Action Points
Critical Damage x2.0
Critical chance 5%
Strength +2
Dexterity +2

Madora Two handed man of arms

Strength 18 | Damage 375-950
Dexterity 7 | Armor 202
Intelligence 5 | Blocking 0%
Constitution 10 | Critical Chance 11%
Speed 10 | Offence 154
Perception 8 | Defense 98
Action points 8 | Vitality 1507

Weapon: Fatal Sharp ornate Scythe of the Fire Band
Slashing 155-393
Fire 46-117
Tenebrium 46-117
Critical Damage x2.0
Critical chance 5%
Strength +2
Dexterity +2

Jahan

Strength 11 | Damage 57-138
Dexterity 10 | Armor 135
Intelligence 18 | Blocking 0%
Constitution 13 | Critical Chance 8%
Speed 7 | Offence 148
Perception 9 | Defense 113
| Vitality 2550


Weapon: Concrete Mystical Earth Staff of the Colossal
Fire 5-13
Critical Damage x1.5
Strength +2
Dexterity +2
Intelligence +3
Constitution +3
HP +101
10% chance to set petrified
15% Chance set Mute

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Astarte is a useless dumbass in the final fight, always trying to get her moronic self killed,

I keep her Alive by healing her every turn ( sometimes twice) with one of the party members, I give all healing scrolls to the Knight or Rogue so he can heal her every turn since she is useless, the wizard has heals anyways os she can also heal.

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When I fought the final boss, I was doing it on Normal difficulty, with a party of four:

Shadowblade (Witchcraft/Scoundrel)
Wizard (Fire/Earth/...some Water)
Jahan (Water/Air/Witchcraft)
Madora (Fighter)

I didn't have any crafted weapons, my best dagger was the Snakebite. I didn't use any CC on the boss at all.

I spent the first part of the fight healing Astarte-the-Tissue-Paper-Goddess, and trying to kill all the minions. As soon as the boss summoned in his first wave of reinforcements, I realized that I had to spend some time focusing on him. My Shadowblade went behind it.

The boss completely ignored all my backstabs as long as I was sneaking at the end of my turn. Eventually, after I whittled down the summons enough, Madora was able to join the fight.

I didn't die, the fight wasn't particularly hard, I just didn't like the "escort mission" part of it. The Void Dragon focused on her too much and ignored the rest of the party.






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STabbey truer words were never spoken "tissue paper goddess" LMFAOROTF.

Yes she is frustrating.

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The fight is pretty simple (I did it twice on hard difficulty already, without any problems). The idea is to charm one of the minions (not the dragon :D) and then incapacitate the dragon as well as you can (you best have a mage with INT 25+ to do this) while hacking away. Blind and Stun works especially well.

Astarte's an idiot. You best have an active healing spell on her all the time, otherwise she'll just die on you. If possible, take her out with an AOE stun or something.

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