Since I have played since Alpha, I have loved the rogue and the ways of Dirty Deeds. I suggest something that is a mixture of earlier suggestions with a twist.
1. When lockpicking a chest, you gain a % chance for more magic items boost to the items within. This would give you a reason to try and lockpick vs breaking it down.
2. When lockpicking a door, the operation is completely silent and you are able to do it in sneak mode. If they made normal and magic attacks easier for the occupants to hear and activate on, then it would dissuade people from just breaking down the door.
Last edited by Rusty_TL; 16/07/14 08:12 PM.