You've just made an easy game easier. What's the point?
I've made reset of base attributes to 1, thus you get 29 attribute poins to distribute.
But it is useless and owerpowered without changing each attribute which is impossible for now, if ever.
The game unbalanced in any way now. At level 8 I could take any monster of 14 level one on one...
At level 13 I became nearly invincible with immunity to all, but Tenebrium (65% res) and physical damage (about 60% absorb)... it takes 3 full turns of FIVE 15 level monsters to kill only my main Rogue, counting that she would stand still (which she would not;)). We need to nerf everything and the balancing of Attributes and Traits should be priority... so, it's a dead end, because the other way is to rebalance all the weapons/armors/spells which would be a huge amount of work and it's just silly thing to do right now with all this patches every week