So I have begun work on a mod where eventually bosses will drop a Skillbook that teaches a character how to Summon them for battle.

Right now I have just been focusing on getting a skill to summon Braccus Rex into the game. I have been able to add the skill by making a SkillData.txt for my mod and have it added to my character via SkillSet.txt at character creation. I can summon a Braccus Rex into battle.

There are several issues I could use some input on:
1. I'm not sure how to add a custom Skillbook (that teaches the skill) to an NPC's inventory. The plan is to eventually make Braccus Rex drop his own Skillbook, but for testing purposes I am wanting to add it to one of the Cyseal merchants.

2. The skill in the Skill bar has no text. There is no name, no description, no nothing. It's just a nameless spell that just says its Action Point cost and the cooldown. The descriptions in the SkillData.txt don't appear to have worked on their own; what other files do I need to modify for the skill text to show up?

3. The Braccus Rex I summon has no skills that he can use. As it is, he is just a really tanky juggernaut who can swing his axe. I'm wanting him to be able to use his Meteor Rain ability. Any thoughts on how I could add it to a custom summon?


Edit: Mod is well on its way to completion. I just need to make some tweaks to the values and skills of the associated summons. Check out the later posts in this thread for more information on them.

Last edited by Rhidian; 19/07/14 09:38 PM.