Originally Posted by LordCrash
Originally Posted by PatrickSJ
So if #2 is active then #1 always starts?

Yes.

One main character who is always controlled by the player in dialogues (no matter who leads the party right now).

One additional character with a "full" AI behaviour who cannot be controlled in dialgoue.


I think the system should work like that. Everything else makes IMHO little sense or doesn't add anything to the game.


No. My Pet Pal is the opposite character from my Barter (it just turned out that way). You're playing *both* characters. Sometimes one will start a conversation, sometimes the other. The AI makes it work no matter who talks.