What I'm not happy about is that Larian failed in properly communicating the "missing" features before the release. They did so for the missing day/night cycles but not for the other stuff (AI personalities, more companions, mega dungeon).

And though KS strech goals can never be actual promises, it's quite clear that the community expected the features to be in the final release. Larian was strong in communication during the KS campaign, but they struggled at the end. As it was already said, I'm a customer, not a game developer, so I want to hear an explanation.

Last edited by Morrandir; 18/07/14 08:16 AM.