Storm is good, especially for lone wolf type of play style or a party specifically meant to take no damage from air damage. Air immunity past 100%, stun immunity talent from level 5 air spells, and just cast it and let it do its thing now that you get healed from getting struck and can place blood or water all over the area for extra fun.
All the high level spells takes extra work except fire and maybe witchcraft. It is not a cast and forget or blow'em up without thinking skills. Low level skills are what you use for reliability, high level spells require more thoughts and effort to use effectively.