Doesn't seem to. Though I should say that although I set ShadowsEnabled to 0, I can still *see* shadows when I boot up the game, right before it freezes. Below is what I have set in the XML file.
<node id="ConfigEntry">
<attribute id="MapKey" value="ShadowsEnabled" type="22" />
<attribute id="Type" value="0" type="5" />
<attribute id="Value" value="0" type="4" />
</node>