Originally Posted by Zeddy1234
I got all the texture edited mods I use to work 100% on every game restart by following these instructions:

Mod files that modify in-game textures now have to be unpacked with LS Tools and the unpacked files need to be put in C:\Program Files (x86)\Steam\SteamApps\common\ Divinity - Original Sin\ Data\Public\Main\Assets maintaining folder structure. If you don't do this the mods will only work randomly. Don't put the modded .pak files in the C:\Program Files (x86)\Steam\SteamApps\common\ Divinity - Original Sin\ Data folder anymore.


......wow ouch

This seems to work completely. I feel silly for not trying it myself. Before 1.0.72 this method didn't work at all so I guess my mind must have blocked it out silly

I guess I've got some serious repackaging of my mods and some new instructions to type out. As for you Zeddy1234, you are going on my credits list smile

EDIT: All the updates are done and posted on the Nexus. Crossing my fingers that this new method works on all, if not at least 90%+, of people's PCs.

Last edited by MrEsturk; 19/07/14 05:35 AM.