One handed is awful currently. Skip putting points in 1h or 2h though since you'll eventually just put those in Tenebrium which covers both. You'll do enough damage without points in either using a decent 2h weapon, trust me.
I would not split stats early on, you'll just kind of suck at both and you'll run into issues meeting stat requirements for armor/weapons. With high strength you can use higher level armors which makes you much more tanky, as well as being able to use high level weapons which do come with higher AP cost but you can use dust devil/battering ram for no AP increase and just obliterate things. I one or two shot most basic mobs in the early game using a weapon that's above my level and I don't even worry about the cost. Sometimes even a battering ram will take out everything it touches. (and yes I'm on hard difficulty)
So I'd start as pure warrior OR pure mage(put all attributes into strength or intelligence in the beginning) and develop into the other as you get to around level 7+ when you have more stats to spare splitting between them. You can stock up on good +intelligence gear on your way there too.
For talents I'd suggest lone wolf (w/leech to start) and then pick up glass cannon @ level 5. It's a matter of preference perhaps but I find it makes for much better hybrids due to the extra ability points plus the high AP/turn letting you really use that versatility.
Last edited by Fellgnome; 19/07/14 06:47 AM.