I bought two copies of this game because I love RPGs and the thought of having an editor excited me. However, I'm kninda glad I didn't support the kickstarter now with the lack of support from the modders and larian. . . I take that back - I probably would of supported the kickstarter had I known about it. I'm just frustrated. In fact I'll probably buy a third copy for my wife on her PC.
I get your point and understand why you're upset. However, I feel they are actually providing good support. AFAIAA, they don't have a really large team and they're putting in a lot of hours into patching.
Keep in mind I'm new to modding, but want to learn.
We all are, for this game. This is, in fact, my first game that I've tried modding with since years.
I fondly remember building elaborate maps for DooM II.

Before I knew all the nooks and crannies, I couldn't get done what I wanted in those maps.
1. The engine is so unstable. I know it is just a toolset being provided, but so many restarts and deleted mods because of quirky bugs happening.
I'm not sure if it's unstable. Rather, I think there are just a lot of files missing that depend on each other, once you start modding or editing.
2. This forum. It seems like the majority of posters are all modders who want to manipulate the main campaign so they can have overpowered characters.
Where did you get this idea? I haven't seen a lot of threads dedicated to editing existing characters and those that are here - like my own - are geared to alternatives, not overpowered characters.
Did you know, by my count, that both Madora and Jahan are lacking stat points, in vanilla, at level 3? If you balance the stats out to 5 each, you'll be missing 5, if I remember correctly.
Where are the people who just want to build their own mod from scratch like me and have their own story? Look how many 0 reply posts are in this forum. Some of the posts are with the same questions I have, but nobody wants to answer them.
That's because those type of mods require a lot more work. And most of the people who make these don't want to release a lot of info/screenshots until they feel satisfied it's done to a certain extent.
Seeing as it's all loose ground for all of us, it doesn't surprise me that those threads aren't getting a lot of replies. If only they are working (hard, on their own) on those types of mods, they will get the same speedbumps, the same questions and most will not have answers either.
Pioneers need to start somewhere!

3. The lstools. Why are we having to use this third party application. I don't want to have to rely on that. Is there no other way to get what we need?
It was a solution for what we needed. The editor is incredibly undocumented at the moment. My guess is they released it before documenting it so that modders at least have the tools to mess around with. In the mean time, some dedicated Larian staff is busy creating documents, tutorials and guides for the editor.
4. _Start goals. Why provide a video of how to script and inform us that the goals must be under the "_Start" goal, but provide no instruction on how to get them.
Can't answer that one, sorry mate.
5. Three videos on how to get three apples. I appreciate tutorials being made and I have learned some things from them, but seemed like time could have been used on more of the basic questions - how to get the _Start goals, how to set up initial mods with equipment, skills, how to make sure fights happen, etc.
Let me ask you, without offending you, what have you found out, yourself?
Whatever you did find out might help us all. Maybe you have a piece of the puzzle and someone else does, too. Maybe those two puzzle pieces fit together, or maybe they're the same piece and you can build on from there!

Yes - just frustrated

Same here. I'm trying to mess around with the first two companions. It seems like one of the easier things to start out with. Plus, I prefer to have a tank fighter vs. a 2-hander fighter. And if I could change Madora, I might as well optimise Jahan for my own needs, too.
I'm getting there, slowly! Eventually I want to try and make my own add-on area with stuff going on for the main campaign.
