Thanks to Cisus' guidance on the matter, I have managed to do this:

[Linked Image]
[Linked Image]
[Linked Image]


laugh

All that's really left now is for tweaking and balancing (by which I mean adding a whole lot of awesome stuff to them so that they're truly worthy of their titles). All of these will be meant to be obtained mid-to-late-game, since I don't think I'm able to get the bosses to drop them by themselves.

To clarify, this mod will contain the following summons:
Fire- Sua
Ice- Boreas
Earth- Lurrean
Air- Tximistys (or however it was spelled)
Source/Witchcraft- Braccus Rex (since he was the Source King and all that)

I'll probably have them require a level/intelligence consistent with the Earth Elemental summon (the last summon you're able to get), and will be obtainable from the associated vendors. I might have a low level version (level 1 reqs) for those who just want to break the game with cool summons, seeing as how they scale with the level anyways.

So what cool skills would you want to see on them? I'm thinking of adding an Element specific Path skill to each of the Elemental Lords (that function similiar to Firefly), with the key difference of them being able to go say 50 meters rather than the 15/17 meters that the current Path skills are limited to. Braccus, on the other hand, would get that nifty Blood Rain ability and a few Witchcraft buffs.