I'm pretty sure that Steam Workshop isn't a good place to publish mods right now (unless they've fixed the Downloading issue, though I've heard no word on that).

That being said, my attempt at making a mod that modifies the Companions starting stuff had mixed results.

First, my mod:
http://www.mediafire.com/download/u1q781m9oek51np/Companion_Mod_Test.zip

The good news was that the changes I made in Character.txt worked (though the values were incremented by two)

[Linked Image]
[Linked Image]


The bad news is that somehow every single skill in the game got messed up. Staff of Magus became a Flare/Burning Blaze, Midnight Oil became a Fireball, etc etc. The companions *did* get the skills I assigned them though, even if they immediately lost them upon joining due to them not having the required skill level for it.


[Linked Image]
[Linked Image]


More testing is needed, but I'm inclined to say that messing with Jahan/Madora's starting skills might not be such a good idea. Most likely they need to have the same number of skills (5); in my mod above I just limited them to two starting skills.