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This leads to a situation where to be good at social skills you have to sacrifice combat ability.


That's actually great design imo. Tough decisions and trade-offs. That's the way it should be and I defintely don't want them to change that.

And tbh you don't need that much combat ability to be able to complete the game and win every encounter...

Last edited by LordCrash; 20/07/14 01:16 AM.

WOOS