Originally Posted by Abraxis
Oh, I just assumed all magic came from source... kinda feel bad for killing that merchant now...

Why cleric and scoundrel?


Cleric is still heavy armor type with Sword & Shield.
With water magic to cleanse burning surface and heal.
Play him like a Paladin if you wish. Talking to people, dealing with people upfront.

Scoundrel is close range specialist that can swap to the bow if you want distance. Give him marksman skill for versatility. High DEX, Medium PER for trap detection. He's the survivalist and doesn't take anything head on.