You're not needing to Unpack the 4-player mod though. I wrote my whole post without unpacking that thing.

If it's packed, then it needs to be in the Documents/Larian Studios/Divinity Original Sin/Mods/ folder
If it's not packed, it needs to be in the Divinity - Original Sin/Data/ folder

Because the 4-player modified loot mod comes as .packed, then it goes into the Documents filepath. Unpacking (in this case) is unnecessary.

Now, if you wanted to know what to do if you had an unpacked 4-player mod...


For reference, with an unpacked 4-player mod, there is no .pak file for that specific mod in the Documents filepath-
[Linked Image]

Instead, the unpacked 4-player mod's "Mod" file goes in the appropriate directory in the Divinity filepath-
[Linked Image]

And then the 4-player mod's "Public" RootTemplate folder would look like this with the other two mods merged in there-
[Linked Image]

Make note of the file paths displayed in the above pictures.


Edit: By the way, make sure my mod's .lsb files are named something like what I have above (Unbreakable_Lockpicks and Infinite_Skillbooks). Because both the 4-player mod and my mods attempt to change the same items, the file that is last alphabetically will be the one that takes effect in-game (supposedly).

Last edited by Rhidian; 21/07/14 04:07 AM.