I am writing this post to gush about how amazing the Rain spell is. I have become convinced that Rain is one of the most powerful spells in the game. This thread is dedicated to awesome tactics and interesting things you have noticed about Rain. laugh
  • Rain can stun a large number of enemies when hit with lightning (staff of magus: air damage is the easiest).
  • Rain stacks with itself. Cast multiple Rains to widen the puddle.
  • Rain can be cast on enemies before combat starts. Far Out Man or Sneaking makes this extremely effective.
  • Rain has amazing synergy with Aerotheurge and Expert Marksman characters.
  • Rain prevents Bomb Skeletons from exploding themselves (but they can still be exploded by fire damage).
  • Rain counts towards Elemental Affinity: Water.
  • Electrocuted puddles partially destroy Rain. Cast Rain more often than you Electrocute it to continue widening the puddle.
  • Electrocuted puddles have a charge that determines how long the puddle stays electrocuted. Resistant enemies use up this charge faster. Stun Immune enemies (and Lightning Rod) use up this charge the fastest.
  • Rain has a cooldown of 6 Turns at 5 Intelligence, 5 Turns at 6 Intelligence, 4 Turns at 8 Intelligence, 3 Turns at 10 Intelligence, 2 Turns at 12 Intelligence, and 1 Turn at 14 Intelligence.


Last edited by Incendax; 21/07/14 04:12 AM.